Ragdolls for Oblivion
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #14 of 98 Animation mods in this game by downloads
📋 About This Mod
RAGDOLLS for Oblivion
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1. DESCRIPTION
Something that this mod author wanted to do years ago, but along the way he .
After many months of blood, tears and sweat, it's finished. Mod author had to endure Bethesda's first venture into Havok API. Just take a look at the "Old" and "New" images in image section.
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Every single skeleton was autistically edited. Collisions were reshaped to fit models better, adjusted mass, friction, restitution, constraints were tweaked,
corpses no longer fall slowly.... Did you know Mountain lion's tail physics was so "dampy" that it acted as a parachute? Or that Troll's elbows an knees bent the wrong way? Now you know. Skeletons were also optimized by removing unnecessary stuff like double usage of constraints on same bones on Mud Crab skeleton. Why Bethesda?
Anyway, it's way too much to name everything that was changed. Maybe mod author will write more after he gets off his meds.
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There's also a script that changes the amount of force that's applied to actor depending on your skill and attribute level. It can be tweaked by editing Ragdoll.ini in config folder. Blades use Blade skill + Strength attribute for calculating force while Blunt weapons use Blunt skill + Strength attribute.
Bows are a bit different. They now use locational force, so instead of force always applying to the same "central mass", not arrows will push ragdoll depending where the hit landed. This also changes depending on arrow speed, so if you have mods that change the arrow speed, you can tweak the arrow force option in Ragdolls.ini. By default, it's tweaked to fit vanilla arrow speed.
xOBSE is required!
Oh, there'a an optional file with Wraith ragdoll. It changes the wraith death so instead using static animation, it'll now using actually physics. When final blow is dealt, wraith will dissipate as usually, but it's "cloth" will fall down slowly and will stay there. It's optional because it's not perfect and death replays each time game is loaded. No idea why.
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About grabbing and dragging corpses..... yeah, no idea what was Bethesda thinking. It makes no sense and mod author didn't want to increase limb weight to ridiculous amount in order to make it easier for corpses to be dragged. In any case, best to grab torso area for easier grabbing.
Aaaand about coomer mods. Well, for that compatibility skeleton is needed. Mod author is not interested in doing one, but anyone is free to take NPC skeleton from this mod and use it to make a compatibility one.
Ragdolls for Oblivion is a skeleton overhaul mod by MadAce that replaces all in-game skeletons to improve ragdoll physics. With 753 endorsements and 183,749 downloads, it's a popular choice for players seeking more realistic death animations. Last updated in March 2022, it remains a staple for Oblivion modding.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 753 endorsements and over 183k downloads.
- Simple concept—just skeleton overhaul—but it makes a big difference in how bodies react.
- Still relevant in 2022, so it's likely compatible with most setups.
⚠️ Cons
- No detailed description—you're flying blind on what exactly changes.
- Last updated in 2022, so might not be compatible with the latest Oblivion patches or mods.
- Skeleton overhauls can conflict with other mods that modify skeletons, so you'll need to watch load order.
For Oblivion players who want more realistic death physics without overhauling combat. If you're tired of stiff, wooden ragdolls, this is a must-try. Skip if you're happy with vanilla animations or if you use other skeleton mods that might conflict.
💡 Beginner Tips
- Since it's a skeleton mod, place it early in your load order to avoid conflicts with other mods that alter skeletons.
- If you use a mod manager like Wrye Bash, you can easily see if other mods overwrite skeleton files—make sure this one wins.
- Test with a quick kill in a dungeon to see the new ragdoll physics before committing to a full playthrough.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- MadAce
- Version
- 1.1
- Downloads
- 183,749
- Endorsements
- 753
- Category
- Animation
- Created
- 3/21/2022
- Updated
- 3/23/2022
🔗 Required By 1 Mod
These mods list this mod as a dependency.
🔧 How to Install Oblivion Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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