Powerups - taking overpowered to a whole new level
⚪ Last updated 2019⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 4.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #6 of 83 Cheats and God Items mods in this game by downloads
📋 About This Mod
This mod adds a tome which provides an ability rather than a castable spell, which makes your character overpowered beyond all reason.
This mod adds a spell tome to the top of the tunnel from which you emerge after the tutorial dungeon. Read it, and it will add an ability rather than a spell, which makes your character completely overpowered.
Powerups ability effects:
⦁ Fortify Attribute by 100 points - all attributes
⦁ Fortify Health by 1,000,000,000 (one billion)
⦁ Fortify Magicka by 1,000,000,000 (one billion)
⦁ Fortify Skill by 100 points - all skills
⦁ Fortify Fatigue by 1,000,000,000 (one billion)
⦁ Resist Magic 100 points
⦁ Resist Normal Weapons 100 points
⦁ Resist Paralysis 100
⦁ Resist Poison 100
⦁ Resist Disease 100
⦁ Shield 100
⦁ Water Breathing
⦁ Water Walking
⦁ Restore Health, Fatigue, Magicka 10000/sec constant effect
⦁ Fortify Magicka Multiplier 1000 - increases magicka calculation by a large degree
Side effects:
⦁ Complete immunity to melee and ranged weapons except special/enchanted, as well as most physical traps such as blade traps and falling logs, rocks, those big cylinders of wood with spikes on them that swing on a rope or chain, etc. Not actually a side effect, but worth mentioning.
⦁ Functional immunity to fall damage. You still take fall damage, but I was not able to get high enough in my testing to actually see any effect on the health bar
⦁ Functional immunity to lava - go for a swim, or use it as a walkway since the waterwalking ability works on it. Your character will take damage, and make pain sounds, but no visible effect on the health bar.
⦁ All the perks of every skill. You only need one repair hammer, for example.
⦁ Melee weapons and arrows are essentially one-shot kills against all enemies.
⦁ Armor is completely unnecessary and provides no additional benefit.
⦁ Can be difficult to submerge if needed. I've always found it possible, but it can take some effort.
⦁ Immune to spike traps but can still be crushed by block traps. Can die in scripted events such as falling from a ledge within Henantier's Dream World.
⦁ Leveling is stunted or halted; you may need to use console commands to increase your level in order to start quests, etc. For example, Azura's daedric quest requires level 2. A leveling mod may provide a workaround for this.
Things this doesn't do:
⦁ Carry weight isn't afffected outside of the effects of the additional strength.
⦁ The tome itself only sells for 70 gold, and there's no additional gold added as part of this mod. You will be better able to earn gold as a side effect of this modd, but it doesn't directly add any aside from whatever you can sell the book for.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- SillyKristy
- Version
- 1.0
- Downloads
- 954
- Endorsements
- 45
- Category
- Cheats and God Items
- Created
- 10/7/2019
- Updated
- 10/7/2019
🔧 How to Install Oblivion Mods
Download from Nexus.
📖 Full step-by-step install guide for Oblivion →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.
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