Pats Spellpack Mod

⭐ — (79 endorsements) 📥 4,602 downloads 📌 v3 📅 11/8/2006
⚪ Last updated 2008

By PatOLoughlin · Magic - Spells & Enchantments

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/7/2008 📅 Created: 11/8/2006
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #1 of 53 Magic - Spells & Enchantments mods in this game by downloads

📋 About This Mod

Ever wanted to join the Necromacers? the Conjurers? Open an Oblivion Gate? Fry some guy into a heap of ashes? Then download this! This mod makes 38 new spells for Oblivion. Some of them powerful, others not. Now you can join the Necromancers and Conjurers and hang out with those guys. I don\'t know how exciting that would be since I didn\'t make an actual guild or quests, but it\'s still kind of cool to be able to walk in and start making undead servants and whatnot. Loads of little random spells, most of them are in a \'series\' (Magical Disguises) (Conjurer Spells) ======================================== ABOUT THE VERSIONS - - - - - - - - - - - - - - - - - - - - - Due to several people saying that this mod would be the coolest thing on the face of the planet if it weren\'t for the ingredients, I have made a \'NO INGREDIENT\' version of this, which obviously, doesn\'t require ingredients to cast spells and lowers the cost of most of them. The two are exactly the same except for that one thing. If you like hardcore roleplaying and difficulty, download the \'Classic\' Version. If you just want to power up your character so much that he\'ll rival the gods of Tamriel, download the \'No Ingred\' version. ( for the \'No Ingred\' version, the Spellbooks can be found sitting on the counter at the Mystic Emporium in the Imperial City ) Thanks and have fun. ======================================== ======================================== Classic Version: I wanted to make some of the spells require certain ingredients to balance them out a little bit more. I guess you can think of the ingredients like \'ammo\'. ======================================== SPELLS: Cure Vampirism-----------cures vampirism Ghostify------------------turns dead NPC or creature into Ghost form of the NPC or Creature. (requires ectoplasm and Necromancy Spellbook) Deteriorate---------------turns dead NPC into Skeleton (requires bonemeal and Necromancy Spellbook) Zombify------------------turns dead NPC into Zombie (requires mort flesh and Necromancy Spellbook) Open Oblivion Gate-------Opens an Oblivion Gate wherever you are (not interior). you cannot go into it (sorry) you can only activate it like you\'re going into a door and daedra will pour out and beat up on guards or other guys. (they won\'t attack you until you close it) NOTE: weather change might still be a little wierd. you might have to fast travel after you close the gate to get normal weather. (requires 5 bloodgrass, 5 harrada, 5 daedra hearts and the Oblivion SpellBook) Close Oblivion Gate------closes the Oblivion Gate and the daedra will attack you. Confused Petrify---------when target does not see you, you petrify him and he is unconscious, standing still. when he does see you and is attacking the spell makes him run into a wall and you can kill him easy. (i have no idea why it is this way. this double effect was a complete accident) Conjure Series------------------(each creatu

🤖 AI-enhanced — based on mod data

Pats Spellpack Mod adds 38 new spells to Oblivion, letting you join the Necromancers, Conjurers, open Oblivion Gates, and fry enemies into ashes. A compact magic expansion with 79 endorsements and 4,602 downloads, last updated in 2008.

✨ Key Features

Adds 38 new spells to Oblivion.
Spells range from powerful to weaker ones.
Allows joining the Necromancers and Conjurers.
Includes spells to open Oblivion Gates and incinerate enemies.

📊 Pros & Cons

✅ Pros

  • A solid chunk of content for a spell pack—38 new spells is nothing to sneeze at.
  • Decent community traction with 79 endorsements and over 4.6k downloads.
  • Thematic variety: necromancy, conjuration, and destruction all in one pack.

⚠️ Cons

  • Last updated in 2008—likely outdated and may have compatibility issues with modern Oblivion setups.
  • No detailed documentation or spell list provided, so you're going in blind.
  • Only 79 endorsements suggest a niche following, not a must-have for most players.
🎯 Is This For You?
For Oblivion players who want to expand their magical arsenal with necromantic and conjuration spells without installing a massive overhaul. Skip if you're looking for polished, modern spell packs with detailed descriptions—this one is a blast from the past.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since this mod is from 2008, consider using a mod manager like OBMM or Wrye Bash to avoid conflicts with other spell mods.
  • Check the spell names in-game after installation—some may be added to vendors or spell tome lists, so look around the Mages Guild.
  • If you're playing on a modern system, test the mod early to ensure it doesn't crash with your current load order.

📊 Mod Details

Game
Oblivion Mods
Author
PatOLoughlin
Version
3
Downloads
4,602
Endorsements
79
Category
Magic - Spells & Enchantments
Created
11/8/2006
Updated
1/7/2008

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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