Patch for Arthmoor Villages and Reworked Posts

⭐ — (90 endorsements) 📥 3,160 downloads 📌 v3.1 📅 10/11/2016
⚪ Last updated 2018

By LordEmm · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/24/2018 📅 Created: 10/11/2016
⚠️ Install Order · 4 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗
3📦 Arthmoor's Villages Find it →
4📦 Reworked Posts Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #31 of 47 Patches mods in this game by downloads

📋 About This Mod

There are a couple of minor oddness issues when you use Reworked Posts by monkeyangie with Sutch Village by Arthmoor. Especially visible near Anvil. So i made this quick fix.

Requirements:

Sutch Village (if you use only that)

Gottshaw Village (if you use only that)

Faregyl Village (if you use only that)

Reedstand Village (if you use only that)

All four of the above if you want to use the combined patch

Reworked Posts

Major Update 1 (10-24-18): Hopefully fixed the FormID errors in the Faregyl standalone and all villages combined versions. Please inform me of any further problems.

Minor Update 1:

This is what i get for making haste: The Gottshaw and combined patches were not cleaned from the unnecessary master files. Apologies. Please download the new files.

Minor Update 2:

Finished the rest, which went quicker than i thought since only Faregyl and Reedstand needed patching. The other cities do not conflict at all. Combined is also updated containing patches for all four cities (Faregyl, Gottshaw, Reedstand, and Sutch) + Reworked Posts. For this you obviously need to have all four cities (at least) installed. I am just providing that as a convenience as the single cities .esps also are all bashable and don't interfere with each other.

If you see anything i missed, or have a request, do not be shy, i'll try to accommodate you, if i can.

Attention!

I am also using Better Open Cities, Unique Landscapes Lost Coast, Roads of Cyrodiil, and of course the corresponding patches provided by monkeyangie. So this MAY be a unique configuration for this patch. However looking through the CS and xEdit i think none of those actually touch the signposts.

I'm also using Illuminated Road Signs, weathered road signs, and improved road signs, so that is why the names on some seem brighter. It WILL work without any texture replacers though, so no worries.

Use the combined to get the benefit of all signs showing up correctly.

All files are WryeBashable.

Monkeyangie for the Reworked Posts.

Arthmoor for the various Towns.

Original credits:

InsanitySorrow for his Mesh Improvement Project

Momo for his Momos Farm Resource

Inspired by Weathered Road Signs

🤖 AI-enhanced — based on mod data

This patch fixes minor visual oddities when using Reworked Posts by monkeyangie alongside Arthmoor's Villages, particularly near Anvil and other major towns. It's a quick compatibility fix for players using both mods. With 90 endorsements and 3,160 downloads, it's a niche but useful patch for Oblivion modders.

✨ Key Features

Fixes minor oddness issues when using Reworked Posts with Arthmoor's Villages
Specifically addresses visual glitches near Anvil and other major towns
Quick compatibility patch for two popular mods

📊 Pros & Cons

✅ Pros

  • Solves a real problem if you're using both mods—no more weird visual glitches near towns
  • Small and focused, does exactly what it says without bloat
  • Decent community trust with 90 endorsements and over 3,000 downloads

⚠️ Cons

  • Last updated in 2018—might not be compatible with newer mod versions or game patches
  • Only useful if you're running both Arthmoor's Villages and Reworked Posts; otherwise it's pointless
🎯 Is This For You?
For Oblivion players who use both Arthmoor's Villages and Reworked Posts and notice visual glitches near towns like Anvil. If you don't use both mods, skip this—it won't do anything for you.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have both Arthmoor's Villages and Reworked Posts installed before adding this patch.
  • Load this patch after both mods in your load order to ensure it overrides correctly.
  • If you're using a mod manager, let it handle the file placement to avoid overwriting issues.

📊 Mod Details

Game
Oblivion Mods
Author
LordEmm
Version
3.1
Downloads
3,160
Endorsements
90
Category
Patches
Created
10/11/2016
Updated
10/24/2018

🔧 How to Install Oblivion Mods

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Visit the official mod page for specific installation instructions for this mod.

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