OBGE Liquid Water
⚪ Last updated 2012⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #7 of 58 Visuals and Graphics mods in this game by downloads
📋 About This Mod
This mod is a module of the OBGE Project, and REQUIRES the OBGE v3 Core to already be installed. If you are unaware of what that is, look at either the current OBGE Forum Thread on the official Bethesda Forums, Navigate to the OBGEv3 TESNexus Page, or explore the OBGE Wiki found here: http://obge.paradice-insight.us/wiki/Main_Page WARNING: Because of the dependencies of OBGE on the specifics of graphics drivers, there is a possibility you will encounter odd graphical errors. I can no longer provide support for such issues. If you are extremely intent on getting this to work and encounter such graphical oddities my only suggestion is to try the OBGE 3. 1 release candidate, which is even more likely to have graphical errors. I also no longer have a link to it, so you will have to search for it. The only known major graphical oddity I can provide a fix for is circles of light randomly appearing and disappearing on walls: http://www.mediafire.com/?y9m2q1zf3m8pnx2 Put the file in your shaders/override directory. Make sure you have bCompileSources set to 1 in your OBGE ini.
Description
The story of this project begins with the precursor to the OBGEv2 project, the long-gone OVEP project. One of OVEP\'s main goals was to eventually replace Oblivion\'s water shader. Even with mods and INI tweaks, Oblivion\'s water is blocky, unnatural, and unaesthetic. Unfortunately, OVEP ended up dying and the water didn\'t get replaced. A long while later, a series of rapid advancements in what the OBGE team realized they could do with just full-screen shaders finally led to this replacement for Oblivion\'s water shader, albeit with a few bugs. About two months were initially spent on the creation of the water shader itself, with another two months spent on reintegrating the Liquid Water fork into the main OBGE project and on working out the kinks in OBGE Liquid Water v1. X. X. The results of such a long development time for a shader do show however, with the final water replacement featuring the following: Reflections and Refractions Realistic Speculars Water Surface Refraction High Quality Normal Maps Physically Based Light Scattering System Underwater Volume Fogging Smooth Shoreline Transitions Water Caustics Accounts For Weather Looks Natural In All Conditions Works In Exteriors And Interiors Fully Customizable Supports Cell-Based Unique SettingsFull Changelog:
2. 0. 0: - Updated to use OBGEv3 - Much simpler to install, no INI changes needed - Reorganizing of release format to normal and performance versions - Removed the previously included shader loading method - Removed incompatibilities with other shader loading methods - Optional shoreline movement was removed - Water height issues fixed - 99% of water transparency issues fixed - Fixed the night eye issues - Water interacts with rain - Water ripples anOBGE Liquid Water is a module for the OBGE v3 project that replaces Oblivion's default water with enhanced visuals. With 4,209 endorsements and 172,389 downloads, it's a popular choice for players seeking improved water aesthetics. Last updated in 2012, it remains a staple for Oblivion modders.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 4,209 endorsements—clearly a go-to for water overhauls.
- Massive download count (172k+) shows it's been tried and tested by many.
- Tight integration with OBGE v3 means it's built to work with other OBGE modules.
⚠️ Cons
- Last updated in 2012—likely outdated for newer Oblivion versions or mod setups.
- Requires OBGE v3 as a dependency, which adds complexity for new modders.
For Oblivion players who want to upgrade their water visuals and are already using or willing to install OBGE v3. Perfect for those building a comprehensive graphics overhaul. Skip if you prefer standalone mods or don't want to deal with OBGE's framework.
💡 Beginner Tips
- Make sure OBGE v3 is installed and working before adding this module—it won't function standalone.
- Check your load order: OBGE modules typically need to load after the main OBGE esm.
- Since it's from 2012, test for compatibility with any other water mods you have; conflicts can cause visual glitches.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Tomerk
- Version
- 2.0.0
- Downloads
- 172,389
- Endorsements
- 4,209
- Category
- Visuals and Graphics
- Created
- 4/1/2011
- Updated
- 4/15/2012
🔗 Required By 1 Mod
These mods list this mod as a dependency.
🔧 How to Install Oblivion Mods
Download from Nexus.
📖 Full step-by-step install guide for Oblivion →
Visit the official mod page for specific installation instructions for this mod.
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