NPC with Jobs
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 1.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #187 of 308 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
NPC With Jobs v0. 9. 8: farming Mod website: http://npcwithjobs.com 1. Overview Welcome to NPC with Jobs, a mod where NPC\'s live their lives, have a job, produce items, grow old and have kids. Imagine a community that grows and evolves around the needs and wants of its inhabitants. Not only confined to each separate town but instead connected to one another by the merchants that travel across the land. Walk through a town and watch as its inhabitants go about their lives, watch as a lumberjack goes through the forest, chops down a tree, cart it back to town and sell it, then using the money he made to buy himself some food to eat, or a better axe or even donate it to the local church to help others. The rise of the East Empire Company from its operations in Morrowind have led it to retake control over a small Imperial colony that was setup in the last invasion of Akivar. As well as helping the East Empire Company develop Aledra into a thriving community, the mysteries of the island itself will need to be dealt with. Welcome to our mod, a mod that seeks to extend the limits of Oblivion, making the game more realistic. 2. Mod Description NPC with Jobs consists of two global parts: a job/needs module, and a new worldspace Aledra. All the NPC\'s we\'ve selected will have a job. They will perform their job and earn money for it. Most of the time, they will produce items to sell, but they can also perform some service and get a salary for it. All these NPC\'s have also needs. These needs will grow in time and when they are urgent enough, the NPC could decide react to them. Current jobs are: Forrester: someone who plants trees, usually to replace those that have been cut down. Lumberjack, someone who cuts down trees, and sells the logs. Sawyer: someone who cuts wood. They take the logs from the merchant and produce wood planks and sticks to sell. Fisherman: someone who catches fish using a fishing rod. The fish are a source of food and are also sold. Hunter: someone who kills certain types of animal for their meat. Meat is a source of food and also can be sold. Uses a bow and arrow to hunt. Miner: uses a pick to excavate types of rock/minerals/metals in mines. These items are then sold. Farmer: someone who tends a farm in all its facets. He sows and harvests fields, tends animals, picks fruit, ... Merchant: someone who buys and sells goods for profit. Tax collector: someone who periodically collects taxes from all inhabitants of a town. These tax incomes are used to pay the communities\' workers and expenses. Traveling merchant: a special kind of merchant that follows a route to buy/sell goods from town to town. Current needs are: 1. Food: NPC\'s will have to eat twice each day to keep healthy. If they lack the funds or the merchants are out of stock, they\'ll suffer damage and could die. 2. Sleep: NPC\'s will need to sleep each day. If they have a home, they\'ll sleep in their bed. Othe
NPC with Jobs v0.9.8 adds professions and needs to NPCs, making them dynamic. This gameplay overhaul for Oblivion introduces farming as a profession, giving NPCs daily routines and economic roles. With 315 endorsements and 23,339 downloads, it's a niche mod for players seeking deeper immersion.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-tested with 315 endorsements and over 23k downloads.
- Adds a new layer of immersion by giving NPCs jobs and needs.
- Farming profession adds a specific gameplay element for economic simulation.
⚠️ Cons
- Last updated in 2008 — may be incompatible with current Oblivion versions or mods.
- Only one profession (farming) is mentioned, so variety may be limited.
For Oblivion players who want to add more life to the world by giving NPCs jobs and routines. If you enjoy immersion mods that make towns feel alive, this is worth a look. Skip if you prefer combat-focused mods or want a more polished, modern experience.
💡 Beginner Tips
- Since it's an older mod, check if you have the latest Oblivion patch installed.
- Use a mod manager like Oblivion Mod Manager to avoid conflicts with other mods.
- Test in a new save to see if NPCs behave as expected before committing to a long playthrough.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Sarkandar
- Version
- 0.9.8
- Downloads
- 23,339
- Endorsements
- 315
- Category
- Gameplay Effects and Changes
- Created
- 7/4/2006
- Updated
- 5/20/2008
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