NEWmod -New Rules Races and Content
⚪ Last updated 2013⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #13 of 15 Overhauls mods in this game by downloads
📋 About This Mod
Includes an exp system, bounty hunting, Mind Control, Child Races, Cross-Breed Races, 2handers in 1 hand, Respawn, New Attributes, Assault Cannons, Weapon Recharge, Consolidated spell w. all fx, Levitation, Battlegrounds, and much more.
Notes: You must start a new game to prevent bugs and receive many of the benefits. For MATERIA, download this mod instead: http://oblivion.nexusmods.com/mods/43663/? MATERIA previously obtainable in this mod is not supported and I suggest removing it. make sure this mod loads after MATERIA. bugs: Shapeshifting has a bug for me where the character stays visible. All you need to do is load a saved game and it should work itself out. ;;;;;NPC\'s All NPC\'s are switched to Non-Essential. All Characters respawn (Cell reset). Guards attack player for bounty over 40 on sight, unless their disposition is 90 or more. ;;;;;BOUNTY HUNTER any npc in bandit or marauder faction spawns with a random amount of bounty, from 25 to 1000 ;;;;;EXP killing any npc will reward exp to all skills in an amount equal to 1/2 the targets level. ;;;;RACES Dremora, Golden Saint, and Dark Seducer are playable. Child Races made for each vanilla race. Cross-Breed races labeled as Mutants with an unknown origin are available. ;;;;;ABILITIES Argonians Racial: Create Venom for weapons. 5 vials, of up to 3 types, based on Conjuration skill. Dremora Racial: Turn weapon into Daedric Weapon from LeveledLists used by Dremora. Dremora Racial: Bound a set of Daedric Armor. Cast again to remove. Dark Seducer Racial: Bound a set of Dark Seducer Armor. Dark Seducer Racial: SexChange - Change Gender of target NPC. Golden Saint Racial: Bound a set of Golden Saint Armor. Golden Saint Racial: Peace Bringer, befriending several adversary factions until cancelled. Imperial Racial: Bound various sets of imperial armor, with or without a helmet. Imperial Racial: Accusation - attempt to blame target for crime and cause them bounty. ; Higher success rate with better speechcraft. ; Has chance to fail, and the bounty (500 gold) is put on your head. DarkElf Racial: Tame any undead creature, call or dismiss them. WoodElf Racial: Tame any living creature, call or dismiss them. High Elf Racial: Fortify multiplies mgicka by 50 for 3 seconds, allowing super spells. Orc Racial: Berserk adds 1 point of vampirism Orc Racial: Bound Orcish Armor Khajiit Racial: Use feral scents to detect life in 1000 feet. Breton Racial: Expend 1/3 of your magicka into damage on successful hit. Nord Racial: Regenerate 2 points of magicka, health, and fatigue, for 30 seconds. ;;;;;PLAYER Spell Deleter: Select a spell, press delete, and you will be asked if you want to remove the spell. An inventory item that allows you to... Race change (Keeps skills), Class change, BirthSign change, Enchant, Spell Make, Or skip tutorial. There\'s also an option to bring all of your stats to 100 if you are level 45+. Acrobatics 100+. You can levitate by holding jump. Release to lock altitude, or tap to land. Speed = Speed + Acrobatics +Athletics. Strength 100+. 2 Hand blades and blunts are held in one hand. Enchanting / Spellmaking. All effects are now av
📊 Mod Details
- Game
- Oblivion Mods
- Author
- DeadDremora
- Version
- 47
- Downloads
- 1,548
- Endorsements
- 52
- Category
- Overhauls
- Created
- 5/3/2013
- Updated
- 6/26/2013
🔧 How to Install Oblivion Mods
Download from Nexus.
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