New Third Person
⚪ Last updated 2015⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #37 of 58 Visuals and Graphics mods in this game by downloads
📋 About This Mod
===================== New Third Person v1. 5 ===================== by Knowledge
An Oblivion mod that adds further control for the 3rd person view, including toggled vanity mode, a dynamic 3rd person crosshair, camera-relative movement, and over the shoulder view, as well as a lock-on option that can be used in all views.
Introduction ------------ When in 3rd person, press the New Third Person control (configurable in the ini, default "p") to switch to New Third Person view. This will then replace your 3rd person camera until you toggle it off again. When in New Third Person view, the camera follows the mouse without the player moving, in much the same way that Vanity Mode works, and the player moves relative to the camera.
If you are using the alternative movement controls (configurable in the ini) then the player doesn't sidestep or walk backwards, and instead fully rotates to the direction of travel. With alternative movement off, it's more like Skyrim, where you can still step backwards or sideways. In either case, power attacks are directed in the camera direction.
To make use of an over-the-shoulder camera angle, change the setting "KnPOV.hOffset" in the ini file to a value other than zero.
Lock-on is on by default; you can disable it by setting "KnLock.on" to 0 in the ini file. It affects all view modes and can be easily switched on or off using a chosen key ("z" by default).
The dynamic crosshair is not used initially as it is assumed that lock-on will be more useful. It can be turned on in the ini by setting "KnCrosshair.modes" to 1 or 2.
Details ------- Various properties of the camera in New Third Person mode can be changed in the ini, such as the speed it moves, the vertical and horizontal distance from the player it centres on, and the controls used.
You have the option to switch view mode automatically when going inside from outside (on by default), and switch movement or view mode when you draw a bow without lock-on (as archery in 3rd person is still fairly difficult).
Lock-on is a feature that enables you to move around an enemy and direct your attacks more easily. You can use it in 1st or 3rd person mode. By default it is controlled with the same key as the grab key, but it will not interfere with your ability to grab objects. When you are locked on to a target, the camera will look at them, and when in combat your attacks will turn towards them.
You can switch between targets using the defined keys. Targets should be arranged in order of distance from the player. If you are in combat, only enemies will be considered valid targets. Otherwise, all nearby and visible actors will be considered (see ini). You can lockon to allies in combat if you have a non-hostile target or touch spell equipped. A marker will display a
New Third Person is a visual mod for Skyrim that enhances the third-person camera with toggled vanity mode, a dynamic crosshair, camera-relative movement, over-the-shoulder view, and a lock-on option usable in all views. With 805 endorsements and 23,651 downloads, it's a community favorite for players seeking better third-person gameplay.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 805 endorsements and 23k downloads.
- Adds practical features like a crosshair and lock-on, making third-person combat viable.
- Camera-relative movement and over-the-shoulder view improve immersion and control.
⚠️ Cons
- Last updated in 2015 — may be incompatible with current Skyrim versions or require patches.
For Skyrim players who prefer third-person view but want better aiming and camera control. Also for those who enjoy lock-on mechanics in combat. Skip if you're fine with vanilla third-person or prefer first-person only.
💡 Beginner Tips
- Check if the mod requires SKSE or any script extender; if so, install that first.
- Use a mod manager like Vortex or Mod Organizer 2 to handle installation and load order.
- Test the mod in a new save or after clearing your cache to avoid conflicts with old scripts.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Knowledge
- Version
- 1.5
- Downloads
- 23,651
- Endorsements
- 805
- Category
- Visuals and Graphics
- Created
- 12/15/2014
- Updated
- 6/11/2015
🔧 How to Install Oblivion Mods
Download from Nexus.
📖 Full step-by-step install guide for Oblivion →
Visit the official mod page for specific installation instructions for this mod.
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