MTCExpandedVillages-ShezriesTowns Patch

⭐ — (98 endorsements) 📥 986 downloads 📌 v1.2 📅 9/12/2012
⚪ Last updated 2013

By Nephenee13 · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/22/2013 📅 Created: 9/12/2012
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 9.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #36 of 40 Patches mods in this game by downloads

📋 About This Mod

Name: MTCExpandedVillages-ShezriesTowns Patch Version: 1. 2 Date: 9/12/2012 Category: Miscellaneous Requirements: Oblivion Patch 1. 2. 0. 416 Author(s): Nephenee13 Source: http://oblivion.nexusmods.com/mods/42744 Description =========== Allows simultaneous use of MTCExpandedVillages (http://oblivion.nexusmods.com/mods/27125) and Shezries Towns (http://oblivion.nexusmods.com/mods/35908). Details ======= When using MTCExpandedVillages (http://oblivion.nexusmods.com/mods/27125) alongside Shezries Towns (http://oblivion.nexusmods.com/mods/35908), land tears are created around Pell\'s Gate village, and the buyable shack gets mostly buriedin the ground. This patch resolves these issues. The patch is fully bash-mergeable when using a CBash Patch in Wrye Bash. Install ======= This patch may be installed manually or using Wrye Bash BAIN Manual ++++++ 1) Install MTCExpandedVillages and Shezries Towns 2) Unzip the Archive, place the MTCExpandedVillages-ShezriesTowns.esp into your Data folder. 3) Activate via your preferred mod manager BAIN ++++ 1) Install MTCExpandedVillages and Shezries Towns 2) Place the archive in your Bash Installers folder 3) Install from the Installers tab 4) Activate from the Mods tab Uninstall ========= Either Unistall from the Installers Tab in Wrye Bash or simply remove the ESP from your data folder Incompatibility =============== Load order should be as follows: MTCExpandedVillages.esp ShezriesTownsMaster.esp MTCExpandedVillages-ShezriesTowns Patch.esp If you use my Artifacts-ShezriesTowns Patch, then it must load BEFORE the MTCExpandedVillages-ShezriesTowns Patch.esp or you will get land tears again! History ======= 1. 0 - 09/12/12 - Initial Release 1. 1 - 09/14/12 - Landscape Texture Refinement 1. 2 - 06/22/13 - Removed edit to Cell 3,3 Contact ======= You may contact me on forums.bethsoft.com or forums.nexusmods.com under the username \"Nephenee13\" Credits ======= Nernie for MTCExpandedVillages Shezrie for Shezries Towns Arthmoor and dreamed1, my patch-senpai Bethesda Dark0ne and Nexusmods staff Tools Used ========== 7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579 TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536 TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367 Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp Wrye Bash - http://wrye.ufrealms.net/Wrye%20Bash.html Licensing/Legal =============== You can do whatever you want with this mod but don\'t complain to me if it doesn\'t work or your PC blows up.

📊 Mod Details

Game
Oblivion Mods
Author
Nephenee13
Version
1.2
Downloads
986
Endorsements
98
Category
Patches
Created
9/12/2012
Updated
6/22/2013

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