Midland-Vergayun Patches

⭐ — (52 endorsements) 📥 474 downloads 📌 v1.1 📅 10/9/2012
⚪ Last updated 2012

By mhahn123 · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/19/2012 📅 Created: 10/9/2012
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #53 of 66 Patches mods in this game by downloads

📋 About This Mod

A patch file to allow use of Carah's "Midland" village alongside Arthmoor's "Vergayun" village, with a few very small additions.

So the time has come to close up shop. This is one of my oldest patch compilations. Made when I was still learning. So far as I am aware, they function just fine. But could use an update. However, I have migrated all of my files over to AFK Mods.

Any future updates will be posted on the page found HERE.

Patches for Midland and Vergayun

A set of patch files which provide compatibility for various combinations of Midland,

Vergayun, Fort Akatosh Redux, and Roads of Cyrodiil.

===========

Midland and Vergayun each add small fishing villages at the dock next to Fort Variela.

Midland also adds two homes near the dock across the river, making it one of the very few

mods that have done anything with that lonely, pointless little dock. Roads of Cyrodiil adds

a large bridge which spans the river right next to the villages. Fort Akatosh Redux adds a

large Roman Legion style fort and a large dock at the river on the east bank across from the

Unfortunately since all of these sit right on top of one another, using them together in any

combination results in floating buildings, broken path grids, and some rather spectacular

rips in the landscape. Especially on the east bank where Midland, ROC, and Fort Akatosh all

While this started out as a simple village combining patch, there are now four patches included

here that cover various combinations of Midland/Vergayun with Roads of Cyrodiil and/or Fort

Akatosh Redux (this is another one of those crowded little modding spots). Only use the ONE

PATCH which matches the mods you have loaded. Using more than one will cause you some

pretty bad glitches.

These patches all relocate three of Midlands homes very slightly to the south to eliminate

conflicts with Vergayun. Landscaping and path grids have also been repaired. I really didn't

touch anything from Vergayun since it was the larger, more involved mod of the two, has

questlines, and was dominant in Load Order.

The two villages are now separated only by the trail which runs between them. I have given

Midland it's own dock area which ties in nicely with the pre-existing dock, and added a second

map marker for the portion of Midland on the east bank of the Niben. The result is a larger,

twin settlement that looks as if it was always intended to be that way.

If using Roads of Cyrodiil, the village extends south right to the edge of the Great Niben Bridge,

however has plenty of room to spare and looks like it was designed with the

📊 Mod Details

Game
Oblivion Mods
Author
mhahn123
Version
1.1
Downloads
474
Endorsements
52
Category
Patches
Created
10/9/2012
Updated
10/19/2012

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