Martigen Monster Mod 355b5
⚪ Last updated 2009⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 1.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #42 of 308 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
If you need Support for MMM Please Visit Official Forumclick me for Help. I cannot provide support for mod here has comments section is not desgiend for Troubleshooting/Setup Issue -------------------------- MMM 3. 5. 5b5 esm / esp updates.. 3. 5. 5b5 Minor fix to MMMforOOO.esm and MMMforOOO.esp to fix leveledlist for item All esm / esp updated for this - MMM.esm, MMM.esp, MMMforFrans, MMMforOOO.. First contain\'s all update\'s from MMM 3. 5. 3, 3. 5. 4, 3. 5. 5b1-3, Version has listed on first page of MMM thread post 4.. []Major Overhaul to all Leveledlist for Creatures has needed in order to make all spawn rate plugin\'s work better across MMM, MMMforFrans, MMMforOOO, and FCOM itself... This was quite a job to check all the leveledlist me and dev_akm sent each other several revision until we go it just right..we hope..spawn rate plugin\'s should work in fcom fairly well at this point.. []All spawn rates plugin have been checked, double checked, and tripled checked.. Any remaining issue with spawn rate plugin\'s will be addressed in the MMM 3. 5. 6 Final.. []Updated Additional Enemy Variants - Fixed two Khajitts Smugglers to be a different race to fix the problem of them going into highwayman mode sometimes.. []Updates to H&C itself for both vanilla and exnems (body mod) version, fixed any remaining issue that could have been causing crashing etc, missing armor, etc. Exnems Users and Female Body mod users download the MMMArmor4Exnems with H&C .. Same H&C plugin comes with this version also.. MMM 3. 5. 5b3 Fixes []Changes for the MMM 3. 5. 5b3 not that many for this update... Keep up the good work TEAM MMM.. []I have pushed all the new MMM Bandit Bosses and Marauder Bosses from Additional Enemy Variants into main esm itself to resolve problem with them causing problem with MMMforFrans, and FCOM ... MMM bosses will show up more often now.. There was no easy way to fix this... []Adjusted personality of MMM Bandit Hedge Wizard so that they would attack player\'s with high disposition (much like the reaver problem was).. []Fixed Misc Script Bug with GiantGrowth that was set to magic effect should have been object..this could have been causing random crashes also.. []Cleaned up MMM additional enemy variants to only have new ones added not default one\'s changes...added script\'s has needed to those that needed them.. []Fixed Leveledlist Issue with No Whatever plugin in MMMforFrans, []fixed a few hair types that where incorrect when using with TNR or TIE []Fixed Script in MMM City Defences so that they would not evaulate their package which was causing the issue of them not attacking []Plugin\'s UPdates.. []Gems and Gems has been updated to \"bone grind\" is now dependent on what skill level alchemy is based at... [*]New Additional Enemy Variants by ArgoChris well over 1200 npcs added by this now... Extended Reavers, Extended Adventurers, Rangers, Forester, Raider Warlord, Raiders, NercoMancer, a
Martigen Monster Mod 3.5.5b5 is a comprehensive gameplay overhaul for Oblivion that adds a wide variety of new creatures and monsters to the game world. It's a full version packaged as an OMOD, requiring the original download from TESNexus. With 2,385 endorsements and 129,432 downloads, it's a well-established mod for players seeking more challenging and diverse encounters.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge download count (129k) shows this mod has been a staple for Oblivion players for years.
- 2,385 endorsements from the community — clearly a mod that many people appreciate.
- Packaged as an OMOD, so installation is straightforward if you use Oblivion Mod Manager.
⚠️ Cons
- Last updated in 2009 — this mod is ancient and may have compatibility issues with modern setups or other mods.
- Requires the original download from TESNexus, which may be dead or hard to find now.
For Oblivion players who want to spice up their game with new monsters and are willing to dig through old mod archives. If you're a completionist who loves exploring every cave and ruin, this mod adds variety to combat. Skip if you prefer a vanilla experience or want up-to-date mods with active support.
💡 Beginner Tips
- Use Oblivion Mod Manager (OBMM) to install the OMOD file — it handles the load order automatically.
- Make sure you have the original download from the provided TESNexus link, as the OMOD may require it.
- Since the mod is from 2009, test it with a clean save to avoid conflicts with other mods.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Corepc Dev_Akm Shadowborn
- Version
- 3.5.5b5
- Downloads
- 129,432
- Endorsements
- 2,385
- Category
- Gameplay Effects and Changes
- Created
- 12/24/2007
- Updated
- 7/17/2009
🔧 How to Install Oblivion Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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