MAO - Mayus Animation Overhaul
⚪ Last updated 2010⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #44 of 98 Animation mods in this game by downloads
📋 About This Mod
======================================================================================================== Mayu\'s Animation Overhaul aka: MAO Made by: Mayu ======================================================================================================== Update: This mod is now open source, meaning that everyone can edit if it or add updates. Please note that I do not mod for Oblivion anymore and since I do not have this game anymore, I can also not help you with troubleshooting problems. ======================================================================================================== Description: This is an overhaul of my previous Project called Mayu\'s Race Idles. It will change the animations Directory Oblivion. NPC animations are independent form the player\'s ones now. That also means that Custom Attack Replacers will only apply to the Player\'s Character. Same applies to other animations like running, walking, etc. Thanks to Strange Angel(Sangel2525 on the Nexus), I can add this great Video which explains MAO very well: CxwOw5A4Mnw Strange Angel created a 2nd video, this one includes some more detailed information: cxiVq7cbdJc One big difference to MRI(Mayu\'s Race Idles) is that MAO will be Idle specific instead of Race specific. This has 2 major advantages: 1st: It\'s less resource demanding, thus the Player will not suffer under big performance drops anymore 2nd: Adding new NPCs and Animations is now easier and less dangerous I highly recommend using MAO instead of MRI since later one will not be supported anymore! ======================================================================================================== Credits: Everyone who will help to evolve this mod and helps others to solve specific problems Strange Angel once more - support for users of this mod WarJunkie - Finding and Mentioning the AU crash UK47 - Beta Test Strange Angel - Beta Test Beni - Spell Singer addon; Inspiration, testing and many bug fixes for MRI, the base of MAO Bethesda - for creating such a modable game ========================================================================================================
MAO - Mayus Animation Overhaul is an animation mod for Oblivion that replaces NPC animations, making them independent from the player's. It builds on the author's earlier 'Mayu's Race Idles' project. With 1,136 endorsements and nearly 40k downloads, it's a well-received overhaul from 2010, though it may be outdated for current game versions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 1,136 endorsements and nearly 40k downloads.
- Adds much-needed variety to NPC animations, making the world feel more alive.
- The independence of NPC animations opens up more modding possibilities.
⚠️ Cons
- Last updated in 2010 — likely incompatible with newer Oblivion versions or mod setups.
- May conflict with other animation mods, especially custom attack replacers.
For Oblivion players who want to refresh NPC animations and enjoy a more dynamic world. If you're into immersion and don't mind an older mod, this is a solid pick. Skip if you're using modern animation overhauls or want player animation changes.
💡 Beginner Tips
- Use a mod manager like Oblivion Mod Manager (OBMM) to install and manage this mod.
- Check for compatibility with other animation mods you have, especially custom attack replacers.
- Since it's from 2010, test in a clean save to avoid conflicts with newer mods.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Dark Mayu
- Version
- 1.1
- Downloads
- 39,397
- Endorsements
- 1,136
- Category
- Animation
- Created
- 9/14/2008
- Updated
- 8/18/2010
🔧 How to Install Oblivion Mods
Download from Nexus.
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