MALEVOLENT

⭐ ⭐⭐ (2,246 endorsements) 📥 139,709 downloads 📌 v1.02 📅 6/13/2008
⚪ Last updated 2008

By Simyaz and Arilita · Quests And Adventures

⬇ Download Mod Source: Nexus Mods 📅 Updated: 7/10/2008 📅 Created: 6/13/2008
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #11 of 94 Quests And Adventures mods in this game by downloads

📋 About This Mod

MALEVOLENT 1. 02 =============== By Paul \'Simyaz\' Thomson CONTENTS: ========= 1 - MOD DESCRIPTION 1. 1 - Malevolent - In Brief 1. 2 - Malevolent - In Detail 1. 3 - Malevolent - Design Focus 2 - UPDATE DETAILS 3 - INSTALLATION 4 - TROUBLESHOOTING 5 - CREDITS 6 - ADDITIONAL 1 - MOD DESCRIPTION =================== 1. 1 - MALEVOLENT - IN BRIEF =========================== Malevolent is a complex, multi-pathed, story-driven quest MOD revolving around the Player\'s relationship (be it good or bad) with a sentient suit of armour called \"The Armour of Malevolence.\" The Armour himself is a charismatic, manipulative and deceptive personality who likes to consider himself \"Articulate Evil\" and -after the Player dons the Armour for the first time- decides to invade a quiet corner of the Player\'s mind and call it his home. The story that evolves from that point changes depending on the relationship the player has with the Armour, and whether or not you choose to resist the Armour\'s whims, or submit to them (or any combination of the two.) There are essentially 3 primary paths through Malevolent that reflect this: ALIGNMENT::RELATIONSHIP::DESCRIPTIVE CONTEXT::PATH-SPECIFIC CONTENT Good::Parasitic::Resistance::50% Neutral::Mutuality::Self-Preservation::15% Evil::Symbiotic::Allegiance::35% Malevolent features a quest that spans more than 10 hours of gameplay, made up of: More than 5000 lines of dialogue (about 1/4 of which are voice acted). Dozens of new areas (including the \"Armour\'s Realm\", a colourless void of irrationality), created with hundreds of new textures and meshes. Highly complex scripted \"cinematic\" sequences, and tactically orientated combat encounters interspersed with logic puzzles of various designs. New music, sound effects, 2D Art, books, etc. 1. 2 - MALEVOLENT - IN DETAIL ============================ Malevolent begins where Oblivion (and potentially Shivering Isles) left off. Mankar Cameron and Mehrunes Dagon have both been defeated, and the Player has been ordained the Champion of Cyrodiil. By chance the Player happens across a Black Horse Courier article in Imperial City detailing a \"Military Build-Up East of Skingrad\", The article itself goes on to tell of a large number of Imperial Guardsmen who have been dispatched under the command of Captain Maelin -an Aspiring champion of Cyrodiil- to defeat a Lich that resides within a remotely located tower some distance from Skingrad. Intrigued by the article, the Player uses the information contained within to locate this \"Military Build-Up\", and travels there to survey the situation first-hand. There he is greeted by Captain Maelin, who recognises him as the Champion of Cyrodiil and promptly requests his aid in defeating the Lich. The player accepts and subsequently works with Maelin and his soldiers to storm the Lich\'s tower, and gain access to his underground lair. It is in the bowels of t

🤖 AI-enhanced — based on mod data

MALEVOLENT is a story-driven quest mod for Oblivion, featuring a sentient suit of armor called The Armour of Malevolence. It offers multiple paths based on the player's relationship with the armor, with 2,246 endorsements and last updated in 2008.

✨ Key Features

Complex, multi-pathed, story-driven quest mod
Centers on the player's relationship with a sentient suit of armor, The Armour of Malevolence
The Armour is described as charismatic, suggesting a rich narrative experience

📊 Pros & Cons

✅ Pros

  • Community favorite with 2,246 endorsements and 139k downloads
  • Unique concept: a sentient armor as a companion/antagonist
  • Multiple paths mean replayability for different playstyles

⚠️ Cons

  • Last updated in 2008 — likely outdated for modern Oblivion setups
  • Description is cut off, leaving the full scope unclear
🎯 Is This For You?
For Oblivion players who crave deep, narrative-driven quests with moral choices. If you're tired of generic fetch quests and want a memorable, character-driven story, this is for you. Skip if you prefer modern graphics or need extensive documentation.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since it's from 2008, check for compatibility with your Oblivion version and any unofficial patches.
  • Back up your save before starting the quest, as multi-path mods can have branching consequences.
  • Look for community patches or compatibility notes on the mod's page before installing.

📊 Mod Details

Game
Oblivion Mods
Author
Simyaz and Arilita
Version
1.02
Downloads
139,709
Endorsements
2,246
Category
Quests And Adventures
Created
6/13/2008
Updated
7/10/2008

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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