Legions of Cyrodiil Revisited

⭐ — (57 endorsements) 📥 1,863 downloads 📌 v1.5 📅 6/2/2023
⚪ Last updated 2023

By DEEJMASTER 333 · Locations - New

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/20/2023 📅 Created: 6/2/2023
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #12 of 20 Locations - New mods in this game by downloads

📋 About This Mod

A cleaned up, tweaked, and streamlined version of Legions of Cyrodiil by Enodoc.

DESCRIPTION:

I came across Legions of Cyrodiil, and it looked like exactly what I wanted in this kind of mod. Upon installing it, however, I saw it could definitely use some improvement, and it also had some extra features I didn't feel fit in. Since the permissions are open, courtesy of Enodoc, I figured I'd give my own take on it. This version makes the following changes to improve upon the original mod:

Removed features:

-Armor changes have been completely removed from the plugin. It felt like it should've been a separate mod anyway but it caused a bunch of compatibility issues and just felt unnecessary.

-New dialogue has been removed as it wasn't voiced and again felt out of the scope of the mod and caused compatibility issues. (Also didn't make a ton of sense to be asking random soldiers in forts for directions.)

-Removed some name changes.

Fort changes:

-Clutter and various objects have been added to the fort exteriors and interiors to make them feel a bit more complete and lived in. The locations were quite sparsely decorated and bland before, I've tried to liven them up a bit.

-Small landscape and architecture edits to fix bugs and smooth out the areas the forts are placed in.

-Numerous object placement errors have been corrected.

-Adjusted navmesh and added missing navmesh to Fort Tharanus.

-Proper ownership has been applied to all new items and old items that didn't have any.

-Each fort now has a unique deity shrine instead of all of them being to Stendarr.

-There are now a few prisoners in the prison cells of the forts. The cells also now have some bare necessities besides just a bedroll.

-Iron weapons in the forts have been replaced with silver or steel.

NPC Changes:

-NPCs no longer carry torches as it caused lighting bugs and they often used them in already lit areas.

-There are now some of the barely used Imperial ranks (battlemage, archer, captain) incorporated into the soldiers in the forts.

-Blacksmiths will no longer recharge your items. (Which made no sense to begin with.) They will still repair your gear.

-Chaplains and blacksmiths now carry weapons.

-Fixed chaplains and blacksmiths following you around and asking you to leave at night.

-Balanced level caps have been added to the NPCs, with higher ranking NPCs being stronger.

-A diversity addon is available that make some of the NPCs female and/or of the different races. Diversity is applied depending on what a given race is skilled at. It's subtle, so still expect mostly males and Imperials.

-NPC faces have been touched up to look better with OCOv2. (Though it is not required.)

Misc. Changes:

-Expanded on the addition of gear to Legion barracks. Iron weapons in Legion barracks have been replaced with steel, and a few more pieces of ge

📊 Mod Details

Game
Oblivion Mods
Author
DEEJMASTER 333
Version
1.5
Downloads
1,863
Endorsements
57
Category
Locations - New
Created
6/2/2023
Updated
10/20/2023

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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