Knights of the Thorn Lodge Player Ownership
⚪ Last updated 2018⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 6.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #128 of 172 Player homes mods in this game by downloads
📋 About This Mod
This mod makes the Knights of the Thorn Lodge into a possible player home with all safe containers if you get the positive outcome in the Wayward Knight quest.
Why is it that as an honorary Knight of the Thorn, the player is not even allowed to enter the lodge without trespassing? Not to mention make use of the headquarter's amenities?
This simple mod fixes this by setting the Knights of the Thorn Headquarters as player-owned, and replaces all containers in it with non-respawning versions, including the ones in the basement. The beds can also all be used by the player except for Farwill's bed.
These changes only take place after the Wayward Knight quest comes to a positive outcome. If the quest is never done, or Farwill dies during it, etc. the Knights of the Thorn Headquarters and all furniture within will still be marked as unowned.
FOR EXISTING SAVES WHERE THE QUEST IS ALREADY COMPLETED
Just type SetCellOwnership CheydinhalKnightsoftheThorn & SetCellOwnership CheydinhalKnightsBasement into the console.
All the other changes are save compatible.
INSTALLATION
Just drop the contents into the Oblivion folder and activate using a mod manager.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Giggityninja
- Version
- 1.0
- Downloads
- 719
- Endorsements
- 44
- Category
- Player homes
- Created
- 7/23/2018
- Updated
- 7/23/2018
🔧 How to Install Oblivion Mods
Download from Nexus.
📖 Full step-by-step install guide for Oblivion →
Visit the official mod page for specific installation instructions for this mod.
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