Knights Abode
⚪ Last updated 2010⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #100 of 143 Player homes mods in this game by downloads
📋 About This Mod
A brief note. In humble (and late) celebration of the TES V announcement, i\'ve decided to put a(nother) mod that I made a while back and never released - largely due to the majority of my time being consumed by my ever hungry Undergraduate Degree - in the public domain. As such, whilst I have put some finishing touches on it, it hasn\'t really been tested by exterior modders. There are also a few others that I\'ve either published (in a similar vein) or could do so: -The Fall of Smaug - Released simultaneously http://www.tesnexus.com/downloads/file.php?id=36085 -The Vertueux - Released simulaneously http://www.tesnexus.com/downloads/file.php?id=36087 -A general utilisation mod - \"\" \"\" - new textures/meshes, nice armour/weapons etc -Ilium - Needs a few touches, but essentially finished - a mod based on the events at Troy in which the player takes the part of Diomedes. -Into the Void - Incomplete; needs a lot of work - A very extensive mod (includes new Sithis world/long Quest-line/Entire Villages of NPC\'s etc - you get the picture) in which the player takes part in a long dark quest centred around Sithis and his realm - I\'d really only put the work into this if there\'s a massive popular demand (which is, frankly, unlikely) ------------Knights Abode------------ After finding an abandoned settlement you are given the chance to create your own estate and loyal band of knights, and equip them with armour weapons and housing as befits such noble vassals. CONTENT This mod adds several things to the game: A new upgradable estate with a Lodge, Manor and Chapel Many new NPC\'s including simple Knight companions New Textures for armour, weapons and banners A very small quest to locate and recruit the knights COMPATIBILITY Landscape problems with Arthmoor\'s \"New roads and bridges Revised\" - Thanks to DYall for picking that up.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Jaydapie
- Version
- 1.0
- Downloads
- 1,090
- Endorsements
- 41
- Category
- Player homes
- Created
- 12/17/2010
- Updated
- 12/18/2010
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