Jason1s Pilotable Pirate Ship

⭐ ⭐ (465 endorsements) 📥 19,158 downloads 📌 v1.1 📅 4/26/2006
⚪ Last updated 2008

By Grumblepunk · Items and Objects - World

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/7/2008 📅 Created: 4/26/2006
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #13 of 17 Items and Objects - World mods in this game by downloads

📋 About This Mod

This is a sailing ship and rowboat that the player can control. Click on the hull or wheel of the ship to activate. Press \'run\' - by default the shift key - to access the control menu while sailing. You\'ll need to select \'turn to my heading\' from the menu to steer and \'half sails\' or \'full sails\' to move forward. Access the Cabin via the standard deck hatch and the rear cabin hatch. Access to the two lower decks through a hatch in the deck, within the cabin. You will find the ship moored at the Imperial Villa, east of the Mage Quarter and south of Wellspring Grove. (12,9) There is a rowboat on the deck of the ship. When activated, the rowboat deploys off the port side. By jumping down to it and activating it again, it can be rowed. To return the rowboat to the ship, the ship must be activated while the rowboat is in rowing mode. Version 1. 1 - All containers within the ship have been replaced with non respawning versions of the same. - The ship has been moved to it\'s final mooring at Imperial Villa, east of the Mage Quarter and south of Wellspring Grove. (12,9) Version 1. 0 - Added fast travel option, allowing the ship to move between Anvil and Imperial City. - Fixed some problems with falling through the rowboat. - Problems remaining: Refer to v0. 99 Version 0. 99 Added collision detection. Most of the time this is relatively intuitive, although it can be tricky, at times. Collision detection works best when colliding head-on and is at it\'s worst when colliding with several objects along the side (like the Titanic and the iceberg). If the collider gets really out of whack, it may be neccessary to rock the ship off the obstacle by selecting commands from the menu repeatedly. Dropping anchor can also help, once the obstacle is cleared. In short, it is best to not run into things. - Added a fully functional rowboat. - Added a new activator. The crows nest can be reached by activating a mast. - Fixed a problem where the player fell through the deck when loading from a save, while inside the ship and then exiting the cabin. - Problems remaining: When you are in-game and load a save, where you were standing on the deck of the ship, you will fall through the deck. This can always be fixed by returning to the main menu before loading the save. Apparently, some data does not get cleared by Oblivion when loading a save from in-game. It is IMPOSSIBLE to fix this unless Bethesda makes all loads act like main menu loads or until they add a scripting event to let us know when a game has just been loaded. Version 0. 95 - Fixed a problem where player fell through deck at first. Some jittering in third-person view from some angles occurs, due to new scripts. First person view is smooth. - Problems remaining: There is no collision detection for the ship, so you can sail right through the land if you like. Version 0. 9 - Initial release. - P

🤖 AI-enhanced — based on mod data

Jason1s Pilotable Pirate Ship adds a sailing ship and rowboat that the player can control in Oblivion. Activate the hull or wheel, then hold run (Shift) to access the control menu for turning. A niche but popular mod from 2008 with 465 endorsements.

✨ Key Features

Adds a pilotable sailing ship and rowboat to the game.
Activate the hull or wheel to start sailing.
Hold the run key (Shift by default) to open the control menu while sailing.
Control menu includes a 'turn to my' option (likely for steering).

📊 Pros & Cons

✅ Pros

  • Community favorite with 465 endorsements and nearly 20k downloads.
  • Adds a unique gameplay element—pilotable ships—that's rare in Oblivion.
  • Simple activation method: click hull or wheel, then use run key for menu.

⚠️ Cons

  • Last updated in 2008—may have compatibility issues with modern Oblivion setups.
  • Description is incomplete, cut off mid-sentence, leaving some controls unexplained.
🎯 Is This For You?
For Oblivion players who want to sail the seas and add a new mode of transportation. Great for roleplayers and explorers. Skip if you prefer combat or magic-focused mods.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure to read the in-game messages when activating the ship to learn controls.
  • Use the run key (Shift) to access the control menu—don't forget to release it after selecting an option.
  • If you're using a mod manager, place the mod in your load order and ensure it's compatible with other world mods.

📊 Mod Details

Game
Oblivion Mods
Author
Grumblepunk
Version
1.1
Downloads
19,158
Endorsements
465
Category
Items and Objects - World
Created
4/26/2006
Updated
1/7/2008

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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