Instant Kill Expanded

⭐ — (40 endorsements) 📥 790 downloads 📌 v32 📅 6/6/2016
⚪ Last updated 2018

By lubronbrons · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/3/2018 📅 Created: 6/6/2016
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #160 of 314 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

Want to eliminate foe in one strike with % chance? Try this! support hand to hand, 1H 2H weapon, magic, bow & arrow attack! fully configurable

Want to eliminate foe in one strike with % chance? Try this!

"This will be perfect to modify archery in Oblivion... No matter how many mods I use to improve it I just end up sticking my enemies with 40 arrows like they're some sort of acupuncture experiment. Now they'll just die sometimes" ~Dahveed

Performance n Compatibility

- not using any esm esp master, so you can use this for Nehrim or others

- very lightweight mod, will not affect game performance at all. This is a good alternative for mod such as DeadlyReflex & UV

- esp load order does NOT matter, will not conflict with any mod (probably) because ONLY affect player hit attack

- this feature applied to Player only (by default), but if you want all actors can have critical strike too you can. By set value more than 0 for Actor Damage multiplier in 'ini' file

- customize each attack type for instant kill % chance in file InstantKill.ini, if you set all the % chance to 100 your target will always die in a single hit (except Boss monster/Boss NPC/hardcore enemies) by default all set to 15 %

- if you still insist on killing boss or hardcore enemies by using critical, you can configure it in ini file by set immune to 0

hardcore means actor that have at least one stat that is 100 or more at Block/Endurance/Magic/Intelligence

- power attack required for critical hit, ONLY applied to 1H 2H weapon & Hand to Hand. Default On, can be turned Off

- for better dynamic added sound effect when critical hit happen, like short 'KAboom'. Default On, can be turned Off

- Player & enemy will shout on critical strike, also knock back your target. Default On, can be turned Off

- optional, you can set Damage multiplier in file 'ini' to those who NOT prefer one-hit-kill but an enhanced damage

- in this 'Expanded' version, critical strike will be applied to regardless enemies. This means strong / average / weak enemies share the same fate. NOTE that strong enemy is not hardcore enemy. To prevent such story you should see this mod's sibling for better game balance >>> Instant Kill ADVANCED. But if you still prefer this one, to have fix % chance critical hit on all enemies do as you wish :)

changelogv32 magic critical exploit bug fixed, null pointer on attacker damage validation bug fixed (report from Mercer Meka. Thx!)

v31 null pointer on projectile crit bug fixed (report from Oooiii. Thx!)

v30 added INI setting for stagger effect & custom critical sound effect (suggest by Pushkin17. Thx!)

v29 healing bug because of vanilla Fortify Health ability fixed (report from T

📊 Mod Details

Game
Oblivion Mods
Author
lubronbrons
Version
32
Downloads
790
Endorsements
40
Category
Gameplay Effects and Changes
Created
6/6/2016
Updated
4/3/2018

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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