Imperial City Suburbs

⭐ ⭐ (471 endorsements) 📥 16,345 downloads 📌 v0.51 📅 10/4/2009
⚪ Last updated 2009

By Lady Olivia · Cities, Towns, Villages and Hamlets

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/10/2009 📅 Created: 10/4/2009
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #20 of 24 Cities, Towns, Villages and Hamlets mods in this game by downloads

📋 About This Mod

Imperial City Suburbs

By Lady Olivia Version 0. 51 (October 10, 2009) 1. Description
This mod adds a suburb to the Imperial City, in the area under and around the Talos Bridge. The suburb has two inns where you can rest, a house for sale for you to decorate, some government buildings, a stable, a grove with a nice view and an open market to explore. All buildings have complete interiors, housing around 30 NPCs with daily schedules of varying complexity. The additions include many retextured objects, notably buildings and furniture, which I hope you will not find unpleasant to behold. However, if your avatar is looking for a job or somebody to entertain him/her with witty conversation, this, unfortunately, isn\'t the right mod for you - no quests, no new dialog. Yet. For now, the only quest is about buying and furnishing the house. It is only partially voiced, so I\'d recommend TURNING YOUR SUBTITLES ON. 2. Requirements
The mod uses objects and animations from the Shivering Isles DLC, so you need to have it installed and have the \"DLCShiveringIsles.esp\" activated. 3. Installation
Unpack the archive anywhere and copy all the files and folders from \"Data\" to your Oblivion/Data directory, then activate the \"Imperial City Suburbs.esp\". 4. Uninstallation
Make a save in a safe area far from the Suburbs, then deactivate the \"Imperial City Suburbs.esp\" and delete the following files and folders: Oblivion\\Data\\Textures\\ICSuburbs Oblivion\\Data\\Textures\\Menus\\Book\\ICSuburbs Oblivion\\Data\\Textures\\Menus\\Loading\\ICSuburbs Oblivion\\Data\\Meshes\\ICSuburbs Oblivion\\Data\\Meshes\\Landscape\\LOD\\60. 00. 00. 32.nif Oblivion\\Data\\Meshes\\Landscape\\LOD\\60. 00.-32. 32.nif Oblivion\\Data\\Meshes\\Landscape\\LOD\\60.-32. 00. 32.nif Oblivion\\Data\\Meshes\\Landscape\\LOD\\60.-32.-32. 32.nif Oblivion\\Data\\Sound\\Voice\\Imperial City Suburbs.esp Oblivion\\Data\\Imperial City Suburbs.esp 5. Compatibility and other issues
Compatibility: This mod substantially changes the terrain under and around the Talos Bridge, with minor changes to the wilderness in the vicinity of the Imperial Prison and some pathgrid changes in the cells surrounding the modified areas. This means the mod is likely to be incompatible with any mods that edit the same regions. If you have mods that edit the exterior cells which border those that I changed, there may be unseamly gaps and/or visible seams in the land mesh or distant LOD textures. If there are no other conflicts to make this infeasible, you can fix land mesh/texture problems by opening all the mods that modify the region in question in the CS and regenerating the height map and the distant LOD textures. Please refer to the CS Wiki for instructions and tutorials on how to do this. Known issues: There\'s a pathing problem some NPCs who live or work just under t
🤖 AI-enhanced — based on mod data

Imperial City Suburbs adds a new settlement beneath the Talos Bridge in the Imperial City, featuring two inns, a purchasable house, government buildings, a stable, a grove, and an open market. This 2009 mod offers a lore-friendly expansion for Oblivion players seeking more city life.

✨ Key Features

Adds a settlement under the Talos Bridge with two inns for resting
Includes a house for sale that players can decorate
Features government buildings, a stable, a grove with a view, and an open market

📊 Pros & Cons

✅ Pros

  • Well-loved by the community with 471 endorsements
  • Adds a substantial new area to the Imperial City, expanding exploration
  • Includes a player home, which is a popular feature for Oblivion mods

⚠️ Cons

  • Last updated in 2009, so it may have compatibility issues with newer setups or mods
  • The description is cut off, so some features might be missing or unclear
🎯 Is This For You?
For Oblivion players who want to expand the Imperial City with a new, lore-friendly settlement. If you enjoy exploring new areas, buying and decorating homes, or just want more life in the capital, this is for you. Skip if you prefer gameplay overhauls or need up-to-date mods.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since the mod is from 2009, make sure to use a mod manager like OBMM or Wrye Bash to avoid conflicts with other city mods.
  • Check the mod's load order—place it after any mods that alter the Imperial City landscape to prevent clipping.
  • If you're using the house, fast travel to the Talos Bridge area to find the settlement and avoid getting lost in the city.

📊 Mod Details

Game
Oblivion Mods
Author
Lady Olivia
Version
0.51
Downloads
16,345
Endorsements
471
Category
Cities, Towns, Villages and Hamlets
Created
10/4/2009
Updated
10/10/2009

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

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