ICEXPAND - Imperial City Expanded

⭐ ⭐ (483 endorsements) 📥 23,312 downloads 📌 v1.5 📅 10/28/2007
⚪ Last updated 2008

By Captain Chris Stc · New structures - Buildings

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/10/2008 📅 Created: 10/28/2007
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #7 of 12 New structures - Buildings mods in this game by downloads

📋 About This Mod

1,5 has now been uploaded It\'s avalible as a complete mod only. .rar or omod There has been a correction to v1. 5 This is that one of teh doors in the guard tower went to a random place. now it goes where its\' supposed to. This is in V. 5 if it\'s downloaded now. If you downloaded V1. 5 Before you\'ll need to download the correction. This is just an updated . ESP Just extract it to you data folder and overright the existing . ESP An Subterrainian exansion for the imperial city. Is supposed to be located between ground level and the sewers. Link to piccys. (a couple more added 15/12/07) There is a small addon avalible for the waterfront district it adds a light to the lighhouse, and some guards which patrol the cresent wall of the water front. Along with a few little extra things. A Small hamlet with a brewery and a pub located between the imperial city and Cheydinhal. V1. 5 All teh buildings in the arboretum and temple districts have been populated. along with signs for all the stores that didn\'t have any. Read the Readme for a fuller list of updates. V1. 4 Adds An exterior to the Arboretum and Temple district. Four Houses have been populated in the Lower Arboretum District. A Hosptal has been added to the Lower Temple distrcit, With most of it\'s interior added. A shop has also been added to the Lower Temple District. Numerouse additions have been made to both the inner and outer Lower Talos districts. V1. 3 Raised Lights in The lower talos pLaz so thier touching the ceiling Populated all the buildings in the Inner talos PLaza. open outer talos PLaza and added populated a couple of the buildings there. incorporeted the Ismelda\'s Better cities compatable version of V1. 2. So V1. 3 upwards will be compatable to better cities (see seperate readme) added two residences to the lower arboretum added a new residence to the lower market entrance. mad a thrid mausoleum which is open to the public. (will be expanded later) and improved variouse little things. V1. 2 The exterior to the Lower Talos Plaza District is pretty much complete along with the completion of the ring of corridors. so you can now access the lower imperial city from all parts (bar the palace) of the Imperial city. also there is a ship which comes and goes from the waterfront district. to coincide with this ship the Warehouse in the lower market district is complete. V 1. 15 Along with the market district nearing completion (one building still needs creating). The Elven District is pretty much complete. all the buildings that were put in have beem poulated. The Arena district is at a similar stage, though further expansion here is planned though it may be a while till that happens. V 1. 1 There is now a couple of houses and a large Bar in The Lower Arena District Along with most of The Lower Elven District being open. Just the houses needing Interiors. Also there is a couple of new( retextured armour) avalible to higher level cha

🤖 AI-enhanced — based on mod data

ICEXPAND adds a subterranean expansion to the Imperial City, located between ground level and the sewers. Version 1.5 includes lower levels for all Imperial City buildings, with most buildings populated. A classic Oblivion mod from 2008 with 483 endorsements.

✨ Key Features

Adds a subterranean expansion to the Imperial City, situated between ground level and the sewers.
Version 1.5 includes lower levels for all Imperial City buildings.
Most buildings have been populated with NPCs or content.

📊 Pros & Cons

✅ Pros

  • Community favorite with 483 endorsements and over 23k downloads.
  • Expands the Imperial City with a whole new underground layer to explore.
  • Populated buildings make the new areas feel alive and integrated.

⚠️ Cons

  • Last updated in 2008 — may have compatibility issues with modern Oblivion setups or mods.
🎯 Is This For You?
For Oblivion players who want to explore new areas in the Imperial City and enjoy classic mods from the game's heyday. Perfect for lore enthusiasts and explorers who like hidden underground spaces. Skip if you prefer modern, polished mods with detailed documentation.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since the mod is from 2008, check for compatibility patches if you use other Imperial City overhaul mods.
  • Use a mod manager like OBMM or Wrye Bash to install and manage this mod to avoid conflicts.
  • Explore the sewers entrance to find the new areas — they're located between ground level and the sewers.

📊 Mod Details

Game
Oblivion Mods
Author
Captain Chris Stc
Version
1.5
Downloads
23,312
Endorsements
483
Category
New structures - Buildings
Created
10/28/2007
Updated
9/10/2008

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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