FOMO Main - East Docks District
⚪ Last updated 2016⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #21 of 29 Mercantiles (shops, stores, inns, taverns, etc) mods in this game by downloads
📋 About This Mod
= = What is FOMO? = =
The For Overly Modded Oblivion (FOMO) Project is a modding project for TES IV: Oblivion that started due to my FOMO (Fear Of Missing Out) approach to modding my own Oblivion install.
I simply had to have everything, every major overhaul that could work together without blowing up (well without blowing up too much...), every quality province mod, every new faction mod, every immersion adding system, etc... etc... as many have no doubt noticed this approach quickly leaves you in front of that pesky 255 plugin limit. Simply being more picky and using carefully grouped merging can keep you pushing that limit further and further, but at some point I realised it would be much nicer if there was some cohesion between all these messy parts, and so this project began...
FOMO Main to most users will essentially be one massive resource pack containing thousands of long loved clothes, hundreds of armours, hundreds of weapons, thousands of new statics and furniture, hundreds of new and useful misc items, new trees and flora, new landscape textures and much more. However FOMO is useful for a few other things too, both for people who simply want to play a FOMO-powered mod and especially for any modder who wishes to make their own interesting FOMO-powered mods! (Ill expand on this later)
Put simply FOMO Main does 3 things: 1) It provides access to quality content from a host of staple and hidden gem mods that would otherwise take up a solid number of esp/esm slots. 2) It acts as a massive resource pack 100% compatible with any mod for modder who wants to have access to more unique or interesting content for their own mods.
3) It allows FOMO powered mods to make use of specific content from other mods through various FOMO "Auxiliaries". = Auxiliaries Explained =
FOMO Auxiliaries put simple are MOSTLY patches for the resource pack that can be made use of by FOMO-powered mods. For a simple example if a modder wants to have a grove with just creatures like treant and forest spirits spawning, they can simply add a FOMO NatureSpirits spawn, which may on its own only contain a few creatures but Auxiliaries like FOMO FCOM will add to this levelled list, as such the FOMO powered mod will have specific content from any Auxiliaries that are installed by the player. (If any modder wants more details about making their own specific levelled list, would like for me to make some for them or would simply like to know more about these "Auxiliaries" be sure to ask ^^).
Since I have always been so protective of my free esp slots it always bothered me when a mod required a resource pack if it wasn't one I already had (Because it was
FOMO Main - East Docks District adds a new Imperial City mercantile district packed with gear and goodies from various mods, plus unseen content. It's a hub for players to find equipment and items, with 288 endorsements and last updated in 2016.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 288 endorsements and over 23k downloads
- Brings together content from multiple mods in one convenient location
- Offers both familiar and new content for exploration
⚠️ Cons
- Last updated in 2016 — may be outdated for current game versions
- Potential compatibility issues with other mods due to age
For Oblivion players who want a central hub to grab gear and items from various mods without hunting them down. Great for collectors and roleplayers who enjoy exploring new districts. Skip if you prefer lore-friendly or minimal additions.
💡 Beginner Tips
- Check the mod's page for any required master files or patches before installing.
- Use a mod manager like Wrye Bash or OBMM to keep track of your load order.
- If you encounter issues, try cleaning the mod with TES4Edit to remove dirty edits.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Sifonseal - ShadeGabriel
- Version
- 1.001
- Downloads
- 23,184
- Endorsements
- 288
- Category
- Mercantiles (shops, stores, inns, taverns, etc)
- Created
- 8/5/2016
- Updated
- 9/6/2016
🔧 How to Install Oblivion Mods
Download from Nexus.
📖 Full step-by-step install guide for Oblivion →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.
Keep browsing — more Oblivion mods await