Extended Imperial City

⭐ ⭐ (593 endorsements) 📥 20,182 downloads 📌 v1.0 📅 1/8/2008
⚪ Last updated 2008

By Stootoot · NPC

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/9/2008 📅 Created: 1/8/2008
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #40 of 51 NPC mods in this game by downloads

📋 About This Mod

History: The Imperial City, the capital city of Cyrodiil, the most powerful provence in all Tamriel. Surely a city this amazing will have a population in the thousands, but no, the population of the Imperial city is a mere 192. This mod hopes to change that by doubling the cities population, from a tiny 192 to a more appropriate 384. Information: This project aims to double the population of the Imperial City, adding 192 new NPC\'s. All of these people have names, unique faces and hand crafted AI\'s. Inns no longer have 2 or 3 people for lunch, but 10 to 15 people. Streets are no longer bare but for a few beggars but are crowded with custom NPC\'s. These NPC\'s sleep at night eat lunch, go to church, go shopping and do all the other things expected from a Bethesda NPC. You can simply leave these new NPC\'s, just have them as nice background characters, or for you more evil players remember that all added NPC\'s are unessential so killing sprees can now reach insane proportions! This is version 1. 0 so the full 192 new NPC\'s have been added. If you liked this mod you should see my other two mods in the Extended series: Extended Chorrol at: http://www.tesnexus.com/downloads/file.php?id=17843 and Extended Skingrad at http://www.tesnexus.com/downloads/file.php?id=19473 FAQ: Q: Are there 100 male Argonians with crazy names like Death-Lord and Noob-Slayer? A: No, the races of the citizens are decided by real demographics eg: 36% are Imperial while only 5% are argonian. Also the names were not chosen by me but by a name generating program or taken from Morrowind names, so all are lore friendly. Q: Are there warriors and hunters or are they all just commoners? A: Most of the population are indeed normal people, who shop eat and sleep but some are more interesting, including a hunter who hunts deer over the imperial isle, a number of adventurers, a few mages ,a number of new thieves and even a crazy sewer wandering argonian!. You have to be careful down at the waterfront now thanks to the new pickpockets I have added. Q: Will this conflict with -X- Mod? A: Nope it shouldn\'t. I have tested it with a large number of Imperial City changing mods including: let the people drink, clocks of cyrodiil, crowded cities, better cities, Banana Splits Better Cities (Market, Arboretum) and major mods such as OOO and TNR and all have worked so far. If you find any conflicts please contact me. Q: Whats the FPS hit? A: On lower end computers there may be some lag due to the increased NPC numbers, especially around the waterfront area. On higher end computers though, the difference shouldn’t be too bad. Q: Where do these new NPC\'s sleep? A: Some sleep in inns, some sleep in people’s houses and some sleep in bedrolls or wander outside. Conflicts: None found so far Recommended Mods: Ambient town sounds. This mod now makes more sense because there are now enough NPC\'s to make the added noises. Version History: 1. 0 Final release with full com

🤖 AI-enhanced — based on mod data

Extended Imperial City is an ambitious Oblivion mod that doubles the Imperial City's population by adding 192 new NPCs, each with unique AI, schedules, looks, and names. Version 1.0 delivers the full set. Despite its age, it remains a popular choice for players seeking a livelier capital.

✨ Key Features

Adds 192 new NPCs to the Imperial City, doubling its population.
Each NPC has unique AI, schedules, looks, and names.
Version 1.0 includes the complete set of 192 NPCs.

📊 Pros & Cons

✅ Pros

  • Massive content boost—192 new NPCs makes the Imperial City feel truly alive.
  • Each NPC has unique AI and schedules, so they actually live their lives.
  • Community favorite with 593 endorsements and over 20k downloads.

⚠️ Cons

  • Last updated in 2008—likely outdated for modern Oblivion setups, may need compatibility patches.
  • Adding 192 NPCs could tank performance on lower-end systems.
🎯 Is This For You?
For Oblivion players who want a bustling capital city and enjoy immersive NPC schedules. Perfect for roleplayers and explorers who like discovering new faces. Skip if you prefer performance or play on a potato.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since the mod is old, use a mod manager like OBMM or Wrye Bash to avoid overwriting issues.
  • Check for compatibility patches with other city overhauls or population mods.
  • If you experience crashes, try cleaning the mod with TES4Edit to remove dirty edits.

📊 Mod Details

Game
Oblivion Mods
Author
Stootoot
Version
1.0
Downloads
20,182
Endorsements
593
Category
NPC
Created
1/8/2008
Updated
4/9/2008

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

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