Etherwalker
⚪ Last updated 2011⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #119 of 143 Player homes mods in this game by downloads
📋 About This Mod
An ancient alien ship appeared in Tamriel.
Name: The Etherwalker Version: 1. 02 Date: 01. 10. 2011 10:48:05 (for initial version) Author(s): Horinf Description ======== Millenia ago, the alien ship appeared in the planes of Oblivion. Born in another universe, it is alien to all in this world, but is still alive. When the border between Oblivion and Nirn became thin, the ship penetrated it and arrived in Tamriel. Travel to Aether point in the Jerral Mountains to find out why this place attracts infamous relic hunters. Requirements ========== Oblivion Patch 1. 2. 0. 214 (Official 1. 2 Patch) Installation Instructions ================= Drop meshes and textures folders and esp to Data directory of your Oblivion. Overwhrite. Activate the plugin in Mod Manager. Uninstallation Instructions =================== Deactivate the plugin in Mod Manager. Incompatability =========== Unknown Known Issues =========== The Etherwalker origins from another universe, and its bond to the space and time are unstable and ephemeric. Sometimes you will need to summon the shuttle twice to make it fully materialize. Always dismiss the shuttle first before you could call it again, or it will be lost in ethereal spheres. This means that you need to make some actions to make the ship move as intended. 1. Always unsummon the Nomad before cast it again, even if it is not near. 2. If you want to correct the Nomad\'s position, unsummon it, then call twice, while stading on the same place. 3. The observation deck has the travel marker, but I recommend you to use the shuttle, because there is a chance you will be teleported on the ground under the ship, and the ship will be lost in another dimensions (you can call it again if it happens). May cause FPS issues on old computers. Summoning the Etherewalker causes a lag about 20 sec. Be patient. Change Log ========= 1. 0 - Initial release for ORE judjes. 1. 01 - Fix of some scripts and missing walls. 1. 02 - Destnation crystal upgrade. Now you will know when your shuttle is docked. Credits ====== Thanks Timalk Ae for invisible furniture. Thanks Mr_Siika for the script I borrowed from his great dwemer ship mod. Thanks Lazysheepherd for help with the summoning scripts. All models and textires are created by me or retextures from original Oblivion meshes. If you find some resource of another author, please contact me on Nexus. Thanks to DarkOneVenzar for the Mod readme generator Licensing ======= All new meshes and textures may be used as resources if I am given a credit in readme.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Horinf
- Version
- 1.02
- Downloads
- 1,014
- Endorsements
- 29
- Category
- Player homes
- Created
- 10/22/2011
- Updated
- 10/23/2011
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