Daedric Lord Armor for Eshme
⚪ Last updated 2009⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 4.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #216 of 328 Armour mods in this game by downloads
📋 About This Mod
April 7/09, new file released v1. 1 Fixed in this version ===================== There was an issue where the forearm would disappear from 1st person view while holding or using a weapon. This problem was caused by the forearm mesh section being improperly named. This is now fixed. ========================================================= (this mod can use either Eshmes texture or the Unified Body Texture) http://www.tesnexus.com/downloads/file.php?id=21592 ------------------------------------------------------ Requirements: Daedric Lord Armor version 1. 0 by John Yerkes a.k.a. McMuffin http://www.tesnexus.com/downloads/file.php?id=16442 Daedric Lord Armor for Eshme This file converts McMuffin\'s Daedric Lord Armor to the Eshme female body and adds some light armor variations. The original armor has been re-sized to fit the shape of the Eshme body, but otherwise is more or less unchanged. There are three variations of the light armor: Light, extra Light, and a Kevlar Ninja style body suit. Light armor ratings have been adjusted to be similar to Glass, Mithril, and Chainmail. Armor tops, bottoms, boots and gloves are inter-changeable, allowing a variety of looks. The light armor is on a separate esp file. You must enable both Daedric Lord Armor.esp and Daedric Lord Armor for Eshme.esp To get the heavy armor you must do the Daedric Lord quest. All the light armors can be found in a chest outside the strange cottage south of Fort Ash. For anyone not using the Eshme body and wondering if you can use this mod (If you are using BAB, you can now use the Unified Body Texture for full compatibility) edit Dec. 24/08 Obviously it will work best with Eshme, but it is possible to put together a full outfit that shows very little or no skin, making the texture mismatch less of a problem. The extra-light armors will be a problem, but the heavy, the light, and the Kevlar should be OK. With the gloves that show skin the red nails are on a seperate mesh with their own texture, so they might be visually acceptable.
This mod converts McMuffin's Daedric Lord Armor to the Eshme female body, adding light armor variations. It requires the original Daedric Lord Armor and is compatible with the Unified Body Texture. With 134 endorsements and 3,045 downloads, it's a niche conversion for Oblivion players using the Eshme body mod.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid niche pick with 134 endorsements and over 3,000 downloads—clearly fills a need for Eshme users.
- Adds light armor variants, giving you more flexibility than the original heavy-only set.
- Works with the Unified Body Texture, so you don't have to worry about mismatched skins.
⚠️ Cons
- Last updated in 2009—over a decade old, so expect potential issues with modern Oblivion setups or mods.
- Requires the original Daedric Lord Armor mod as a dependency, which adds an extra install step.
- Only for the Eshme body type—if you don't use that body mod, this is useless to you.
For Oblivion players who use the Eshme female body and want a Daedric armor set that fits properly. If you're already running the original Daedric Lord Armor and want light armor options, this is a must-have. Skip it if you don't use Eshme or prefer other body types.
💡 Beginner Tips
- Install the original Daedric Lord Armor first, then overwrite with this conversion—otherwise the meshes won't show up correctly.
- If you're using a mod manager like OBMM or Wrye Bash, load this mod after the original to ensure the Eshme meshes take priority.
- Check that your Eshme body mod is installed and active before adding this, or the armor may clip or distort.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- RGM
- Version
- 1.1
- Downloads
- 3,045
- Endorsements
- 134
- Category
- Armour
- Created
- 9/14/2008
- Updated
- 4/8/2009
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