CoolShady and Nic-Vs Morroblivion Expansion
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.8% endorsement rate
- 🏆 #75 of 127 Miscellaneous mods in this game by downloads
📋 About This Mod
Name: CNME, CoolShady and Nic-V\'s Morroblivion Expansion Version: 1. 4 Date: 11/05/2008 Category: New Lands Requirements: Player-Created MOD(s): Morroblivion Converter by Galadrielle Author(s): CoolShady and Nic-V Description =========== This is the unofficial expansion for the landmass of Morroblivion as made possible by Galadrielle. We plan on building on this further down the track including: replacing all the scripts, scheduled NPC\'s and a whole new story line! THIS IS A WORK IN PROGRESS AND WE WILL ADD PARTS FURTHER DOWN THE TRACK. You will need to have successfully converted Morrowind to Oblivion using the Morroblivion tool. Details ======= v1. 0: Added the ability to travel between the all the various town\'s and cities using the strider ports (Silt Strider model not included yet) v1. 1: Added the ability to travel between all of the boat ports v1. 2: Added new way of getting to Morrowind. Added a boat in Anvil that will take you to Seyda Neen. Vivec is now VWD (Visible When Distant) Still some pop in issues beacause of the Oblivion engine. Added transport between Mournhold and Ebonheart. Uses the same people. v1. 3: Fixed transport options for Gals Arethi in Sadrith Mora, now reads Molag Mar, not Tel Branora. All people that offer transport now actually remove the required amount of gold. All NPC\'s that offer transport have been made essential to help prevent them being killed until NPC\'s have AI. Fixed land rip that was by Vivec. Added more immersive dialogue for Silt Strider and boat NPC\'s that offer transport. Ridable guars have been added to barns just outside the main gate in the cities Balmora, Vivec and Aldruhn. These are free to take at this point, to get peoples opinion. Added generic transport between the different Mages Guilds. Added generic transport between all of the cantons in Vivec. v1. 4: Removed the stables in Balmoa, Ald\'Ruhn and Vivec due to land issues. Fixed issue where the Silt Strider driver in Seyda Neen would not offer the travel options. CNME Bloodmoon Details ======= v1. 0: Added the ability to travel to Solstheim and back from Khuul and Fort Frostmoth. Install ======= 1. Extract the files into you Data folder. C:\\Program Files\\Bethesda Softworks\\Oblivion\\Data (default) 2. Start Oblivion, tick the box next to CNME & CNME Bloodmoon. 3. HAVE FUN! Uninstall ========= 1. Go to your Oblivion Data Files location: C:\\Program Files\\Bethesda Softworks\\Oblivion\\Data (default) and delete the files labelled CNME & CNME Bloodmoon. Upgrade ======= Simply replace any future versions with the one that you currently have installed. Incompatibility =============== There should be no issues reagarding incompatibility. Known Issues or Bugs ==================== There should be no issues or bugs but if you find anything please email CooShady at cool_shady@hotmail.com. Hi
An unofficial expansion for Morroblivion, a mod that merges Morrowind and Oblivion. Adds new content to the crossover. With 220 endorsements and 28,069 downloads, it has a dedicated following despite its age.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid download numbers (28k) show plenty of people have tried it.
- 220 endorsements from a niche crossover community is respectable.
- Adds extra content to Morroblivion, which is a huge undertaking already.
⚠️ Cons
- Last updated in 2008 — this is ancient in modding terms, so expect compatibility issues with modern setups.
- No detailed feature list provided, so you're going in blind about what exactly it adds.
- Requires Morroblivion to work, which itself is a complex install — not for the faint of heart.
For hardcore Morrowind and Oblivion fans who've already got Morroblivion running and want more content. If you're new to Morroblivion, skip this until you've got the base mod working.
💡 Beginner Tips
- Make sure Morroblivion is fully installed and working before adding this expansion.
- Check the mod's forum or comments for any known issues with modern Oblivion versions.
- Use a mod manager like Wrye Bash to keep track of your load order, since this is an old mod.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- CoolShady and Nic-V
- Version
- 1.4
- Downloads
- 28,069
- Endorsements
- 220
- Category
- Miscellaneous
- Created
- 1/25/2008
- Updated
- 5/12/2008
🔧 How to Install Oblivion Mods
Download from Nexus.
📖 Full step-by-step install guide for Oblivion →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.
Keep browsing — more Oblivion mods await