COCC - Classes

⭐ ⭐ (128 endorsements) 📥 53,459 downloads 📌 v1.0 📅 7/25/2023
⚪ Last updated 2023

By Mr Crumbs · Races, Classes and Birthsigns

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/31/2023 📅 Created: 7/25/2023
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #29 of 85 Races, Classes and Birthsigns mods in this game by downloads

📋 About This Mod

  • []Changes a few skills to have different governing attributes, to make increasing said attributes less tedious

    []Many classes fundamentally changed, to fix Bethesda's poor porting of their Morrowind classes

    []Major skills reworked for less redundancy and weapon-skill bloat

    []All vanilla assets preserved, and nothing added on top

  • Viable alternative to having to rely on custom classes

    Overview

    Simply put, the preset classes offered in vanilla are mostly dogshit. Major skills that don't match the class attributes, many feel too similar to each other, and a lot of them have too many god-damn weapons skills. A lot of people just opt for a custom class that offers a better focus on their playstyle or makes min-maxing easier. This mod probably won't be of interest to min-maxers, but seeing as this is a role-playing game, I thought it'd be nice if the roles you could choose to play via picking one of the standard classes were more fun and effective to play. You get to have the class description on your stats screen as a badge of honour, without gimping the viability of your character.

    1. A few skills have new governing attributes, for good reason. Bethesda imported the attribute system from Morrowind, but ended up cutting many of the skills, meaning that they'd need to rework which attributes govern what skills. Clearly, they wanted each attribute to have 3 skills assigned to it, for symmetry and balance, which makes a lot of sense. However, Strength can only be levelled by using one of the 3 melee weapon skills, Endurance can only be levelled by taking damage or utilising a repair system that's not universally useful for all characters, and Speed gets raised so damn rapidly because it has not 1, but 2 passively-trained skills used constantly by players. I made some changes inspired by alexpublius' Governing Attributes Rearranged mod, but wanted to do it slightly different.

    2. Class attributes and playstyles are reworked for sanity and variety. Another problem Bethesda clearly ran into when porting over the attribute and class system from Morrowind is that, with a lot of skills and mechanics changed and gone, the classes as they were fit poorly into Oblivion. Did they make changes to these classes? Did they reassign attributes to better fit the changed mechanics and skills, or rethink the playstyles of the classes to better suit the game? Lmao no, they just straight up ported them and filled in the gaps where axed skills were. This ended up with many of the classes having attributes that didn't fit their advertised playstyle, and with many of them feeling pretty same-y. I rearranged the attributes and overhauled some of the classes totally to try and iron out some more tangible differences between them.

    3. Classes have a better varie

🤖 AI-enhanced — based on mod data

COCC - Classes is the first part of the Completely Overhauled Character Creation series, focusing on reworking governing attributes and standard classes. It's a niche overhaul for Morrowind players seeking deeper character customization, with 128 endorsements and 53,459 downloads, last updated in July 2023.

✨ Key Features

Overhauls governing attributes and standard classes as part of a larger character creation overhaul.
First part of the Completely Overhauled Character Creation series.
Active mod with 128 endorsements and over 53,000 downloads.

📊 Pros & Cons

✅ Pros

  • Solid community trust with 128 endorsements and 53k downloads.
  • Part of a series, so more content is likely on the way.
  • Focused on character creation depth—great for roleplayers.

⚠️ Cons

  • Only covers classes and attributes—no birthsigns or other creation aspects yet.
  • Last updated in 2023, so might not be compatible with the latest Morrowind mod setups.
🎯 Is This For You?
For Morrowind players who want a deeper character creation experience and enjoy overhauling core mechanics. If you're a roleplayer who likes to fine-tune your class, this is for you. Skip if you prefer vanilla classes or want a complete overhaul—this is just part one.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure to install this before other mods that alter classes to avoid conflicts.
  • Check the mod's forum page for any compatibility notes with popular overhaul mods.
  • If you're using a mod manager, let it handle the file placement to keep your Data Files folder clean.

📊 Mod Details

Game
Oblivion Mods
Author
Mr Crumbs
Version
1.0
Downloads
53,459
Endorsements
128
Category
Races, Classes and Birthsigns
Created
7/25/2023
Updated
7/31/2023

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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