Cheydinhal Petshop v17

⭐ ⭐⭐ (2,565 endorsements) 📥 139,542 downloads 📌 v1.7 📅 3/30/2006
⚪ Last updated 2008

By Proudfoot · Companions - Creatures

⬇ Download Mod Source: Nexus Mods 📅 Updated: 1/7/2008 📅 Created: 3/30/2006
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.8% endorsement rate — high engagement, a strong quality signal

📋 About This Mod

Features: 14 Pets to choose from: Golden Lab, Chocolate Lab, Husky, Panther, Imp, Spectacled Bear, Akaviri Bear (Panda), Brown Bear, Snow Leopard, White Akavirian Tiger, Battle Boar, Mudcrab, Cougar, and the Skeleton Every 5th level a pet will grow in physical size, ending at 30 Each time you level your character your pet will level too when you rest Pets can be told to Follow, Wait, Feed, or Creature Health Kit You can have more than one pet at a time, but each pet is unique (you can\'t have 2 huskies for example) Ownership and friendly-fire is now set upon activating Follow mode If your pet should die in battle (or to traps), use a Creature Health Kit to resurrect them (sold on Mina the petshop owner) ---------------------------- v1. 7 ----- (if you downloaded v1. 5 you only need cheydinhal_petshop_v1. 7esp_only.zip) ----- Pet Toys can now be used from inside the inventory, and they can be hotkeyed. Special thanks to NumbNuts for submitting his script. His scripting gave me to shove I needed to make this possible. Thanks alot! Your contribution has made this mod alot better. -- Changed the message you get when trying to equip something that is not equipable. Stealth Pets were not following properly, and were getting wait/follow in the different modes confused. They should be fixed now.... (hopefully) -- If for some reason the AI gets confused, you can always tell the pet wait then follow...from both stealth modes and normal to normalize the script. But it should be ok. Many typo\'s and spellings edited. Special thanks to Dengin for proofing the pet book on Mina\'s counter. New tracking system. Tracking system is enabled when you purchase a deed from Mina. If the \"Quest\" is active, the green arrow(s) on the compass will guide you right to your pet. If the pet dies and is laid to rest, the arrow will go away. The arrows are only present if the quest for Lost Pets is active. Full thanks to Wormheart on this one. He submitted the scripts and quest info to me. I simply implimented it in the scripts and changed a few variables. Thanks a bunch wormheart. You have really done outstanding, and we all appriciate it! Big hugs from us all! Removed the uber gold barrel :) Though I am sure all of you retained self control and didn\'t loot it. ( I had placed it in to aid testing, but had forgotten to remove it ).

🤖 AI-enhanced — based on mod data

Adds 14 new pet companions to Cheydinhal, including dogs, bears, cats, and exotic creatures. A classic Oblivion mod from 2008 with strong community support (2,565 endorsements). For players wanting a variety of loyal animal and creature followers.

✨ Key Features

Adds 14 pets to choose from: Golden Lab, Chocolate Lab, Husky, Panther, Imp, Spectacled Bear, Akaviri Bear (Panda), Brown Bear, Snow Leopard, White Akavirian Tiger, Battle Boar, Mudcrab, Cougar, and the Skeleton
Pets scale with player level, gaining new abilities every 5th level

📊 Pros & Cons

✅ Pros

  • Huge variety of pets—14 different companions means there's something for every playstyle, from cuddly dogs to a literal skeleton
  • Community favorite with 2,565 endorsements and 139k downloads—this mod has stood the test of time
  • Pets level up with you, so your companion stays relevant throughout your adventure

⚠️ Cons

  • Last updated in 2008—may have compatibility issues with modern Oblivion setups or mods
  • Some pets like the Imp or Skeleton might not fit every character's roleplay vibe
🎯 Is This For You?
For Oblivion players who want a loyal companion without the hassle of complex follower systems. Great for pet lovers and collectors who enjoy having a unique animal sidekick. Skip if you're looking for deep follower AI or quests—this is purely about adding pets.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since this mod is from 2008, use a mod manager like OBMM or Wrye Bash to avoid overwriting conflicts with other mods
  • Check the mod's readme if included—it may have notes on where to find the pets in Cheydinhal
  • If you're using Oblivion Script Extender (OBSE), make sure it's up to date to avoid any potential issues

📊 Mod Details

Game
Oblivion Mods
Author
Proudfoot
Version
1.7
Downloads
139,542
Endorsements
2,565
Category
Companions - Creatures
Created
3/30/2006
Updated
1/7/2008

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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