Castle Eltz

⭐ ⭐ (599 endorsements) 📥 17,989 downloads 📌 vv1.5 📅 6/22/2010
⚪ Last updated 2012

By Yevic · Castles, Palaces, Mansions and Estates

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/16/2012 📅 Created: 6/22/2010
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #23 of 33 Castles, Palaces, Mansions and Estates mods in this game by downloads

📋 About This Mod

Castle Eltz v1. 5 by Yevic ================= Requirements: ================= Oblivion 1. 2. 0. 416 ================= Description: ================= A medium-sized castle in the remote wilderness of Cyrodiil, located at the very end of the road that passes by Malada (the ruin from the collectors quest, where you get the panel). The first room you walk into is the Entry Hall, also on this hall is the main stairway, dining hall, and service wing. On the second floor is the library and living rooms. On the third floor, there\'s a bathroom and 4 bedrooms; 3 have their own special color themes, and the 4th is in the tower, and was originally designed for the children of the Castle\'s owners, hence its name. There\'s also a hidden grotto you can access through a hidden door in the wine cellar. The cost is a base of 50,000, differs depending on barter skill. You can buy it from the Head Gaurd (man up on the wall). ================= Installation ================= Before updating from any previous version, please move your character & your belongings out of and away from this mod\'s location. A clean save will be made for you automatically because the plugin name has changed. The archive may be installed with Wrye Bash, Nexus Mod Manager, or manually as follows: 1. Extract the archive to a temporary location. 2. Copy the contents to your .. Oblivion\\Data folder. Skip the extra plugins you don\'t need. 3. Activate the plugin(s) in the launcher. Load order: Castle Eltz.esp Castle Eltz - Mannequin Stands.esp (optional, for placing your own mannequins) Castle Eltz - Filled Booksets.esp (optional, fills up the bookset containers) Castle Eltz - Cobl Books.esp (Requires Cobl! optional, mixes Cobl books into the book containers, use with the Filled Booksets.esp) Castle Eltz - Cobl Patch.esp (Requires Cobl!) Castle Altz - AN Patch.esp (Requires All Natural!) ================= Un-Installation: ================= Delete the files/folders associated with the mod. ================= Incompatibility: ================= Not quite compatible with UL - Eastern Peaks. A patch is in progress. Please check http://oblivion.nexusmods.com/mods/13834 to see if one has been released. ================= Known Issues: ================= None. ================= History: ================= May 31, 2010 - v1. 0 Initial release June 22, 2010 - v1. 1 Fixed minor bugs July 7, 2010 - v1. 3 More bug fixes! Removed one of the columns in the bathroom. June 30, 2011 - v1. 4 Fixed the bsa..again! April 12, 2012 - v1. 5 Big Fixing & Cleaning! Re-pathed all resources to unique folders Optimized all textures pyffi\'d all meshes Heavy cleaning in TES4Edit Removed any remaining extraneous records Fixed all AI packages & faction issues Fixed gaps near windows in Heir\'s Tower Fixed cell ownership Added northmarkers Put dirt in the buckets :p Re-mapped some doors/cells for ease of use Exter

🤖 AI-enhanced — based on mod data

Adds a medium-sized castle in the remote wilderness of Cyrodiil, at the end of the road past Malada. A simple location mod for Oblivion players seeking new exploration spots, with 599 endorsements and last updated in 2012.

✨ Key Features

Adds a medium-sized castle in the remote wilderness of Cyrodiil
Located at the very end of the road that passes by Malada
Provides a new explorable location for Oblivion players

📊 Pros & Cons

✅ Pros

  • Community-approved with 599 endorsements and nearly 18k downloads
  • Fills a niche for players who want new places to discover in Cyrodiil
  • Simple concept—a castle in the wild—no complex mechanics to learn

⚠️ Cons

  • Last updated in 2012—may have compatibility issues with modern setups
  • Only one location added, so content is limited
🎯 Is This For You?
For Oblivion explorers who enjoy stumbling upon new locations and want a modest addition to the world. Skip if you're looking for quests or major overhauls—this is purely a location mod.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure to place the mod in your Oblivion Data folder and activate it in the launcher's mod list.
  • If you use a mod manager like Wrye Bash or OBMM, install it through that for easier management.
  • Fast-travel to Malada and follow the road to the end to find the castle.

📊 Mod Details

Game
Oblivion Mods
Author
Yevic
Version
v1.5
Downloads
17,989
Endorsements
599
Category
Castles, Palaces, Mansions and Estates
Created
6/22/2010
Updated
9/16/2012

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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