Better Abandoned House

⭐ ⭐ (564 endorsements) 📥 15,014 downloads 📌 v2.01 📅 6/22/2009
⚪ Last updated 2016

By Khettienna · Guilds/Factions

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/14/2016 📅 Created: 6/22/2009
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #29 of 32 Guilds/Factions mods in this game by downloads

📋 About This Mod

Better Abandoned House v2. 01

================================== DESCRIPTION ================================== To leave the house abandoned and in shambles invites investigation and vandalism. This simple immersion mod changes the Cheydinhal Abandoned House to Alamo's house. No one can remember the last time they saw him; yet his house remains well-kept, his fireplace lit, and his taxes paid. You may find a few more ambiguous clues about his identity if you become involved with the Dark Brotherhood.

There are a lot of mods that renovate the abandoned house in Cheydinhal into something quite livable, but I wanted a subtle story to show how the sanctuary remains undetected. If a house is not abandoned, it has a resident; and then there must be a reason that the resident is either unaware of or understanding of having a Dark Brotherhood sanctuary is his or her basement.

This is not meant to be a player house, just an immersion/beautification mod. I knew some of you would try to live in it anyway, so I made the containers non-respawning; however, it is as bland and unmemorable as possible, so as not to rouse suspicion.

Objects have been added to and moved in the house, the basement, and the immediate exterior. One load screen had its text changed so that it no longer mentions the Abandoned House, but rather refers to Alamo. The Abandoned House Key has been renamed to Alamo's House Key.

Since the house is owned, you can no longer just waltz in without consequence. Those who are welcome in the sanctuary below may stay and go as they please, however.

This mod was designed to complement my Better Dark Brotherhood Sanctuary mod; however, the two are completely modular and can be used separately. You can download Better Dark Brotherhood Sanctuary here.

All meshes have been pyffi'd for best performance, all resources have unique file paths, and all plugins have been cleaned with TES4Edit for best compatibility.

New this version:

  • []Removed all land edits for easier compatibility with the five other mods using the same land. []Added plugins to fix a vanilla land texture seam no longer fixed by the Better Abandoned House main plugin (details below). []Adjusted some exterior objects to compensate for the removal of land edits. []Re-created the Better Cities, Open Cities Classic, and Open Cities Reborn patches. Load order has changed! []Optimized the creature's script a little to save some performance. []Added a tiny present for those who complete the DB quest line (given automatically).
Land texture seam fix: An ugly land texture seam in Cheydinhal next door to the Abandoned House was previously fixed by

🤖 AI-enhanced — based on mod data

Better Abandoned House is a small visual overhaul for the Cheydinhal abandoned house in Oblivion, blending it with the city's architecture. It's compatible with Better Cities, Open Cities Classic, and Open Cities Reborn. With 564 endorsements and 15,014 downloads, it's a community favorite for city consistency.

✨ Key Features

Blends the Cheydinhal abandoned house with the surrounding city architecture.
Compatible with Better Cities, Open Cities Classic, and Open Cities Reborn.
Simple visual overhaul with no gameplay changes.

📊 Pros & Cons

✅ Pros

  • Community-approved with 564 endorsements and over 15k downloads.
  • Makes the abandoned house look like it belongs in Cheydinhal, fixing a visual inconsistency.
  • Works with popular city overhaul mods, so you don't have to choose.

⚠️ Cons

  • Last updated in 2016, so it might not be compatible with the latest Oblivion mod setups.
  • Purely cosmetic—if you want gameplay changes, this isn't for you.
🎯 Is This For You?
For Oblivion players who care about visual consistency and want the Cheydinhal abandoned house to blend in with the city. Also for those using Better Cities or Open Cities who want compatibility. Skip if you're looking for gameplay overhauls or don't mind the original look.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • If you use Better Cities or Open Cities, make sure to load this mod after those to ensure the compatibility patches work.
  • Use a mod manager like Wrye Bash or OBMM to install and manage load order easily.
  • Check the mod's comments section on Nexus for any user-reported compatibility issues with other mods.

📊 Mod Details

Game
Oblivion Mods
Author
Khettienna
Version
2.01
Downloads
15,014
Endorsements
564
Category
Guilds/Factions
Created
6/22/2009
Updated
12/14/2016

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

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