ArmoryLab

⭐ ⭐⭐ (1,925 endorsements) 📥 79,845 downloads 📌 v4.1 📅 4/30/2006
⚪ Last updated 2008

By Tom Supergan · Player homes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/7/2008 📅 Created: 4/30/2006
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #13 of 44 Player homes mods in this game by downloads

📋 About This Mod

✅ ---------------------------------
✅ Mod: ArmoryLab.esp
✅ Version: 4. 1 (or V3. 5 for modular version)
✅ Date: 12/14/07
✅ Author: Tom Supergan
✅ ---------------------------------
  • ---------------------------------
  • Mod: ArmoryLab.esp
  • Version: 4. 1 (or V3. 5 for modular version)
  • Date: 12/14/07
  • Author: Tom Supergan
  • ---------------------------------
  • Description:
  • This mod adds six rooms any player can access from each of the buyable houses. There are two main sections--the armory and the laboratory.
  • The armory is for repairing, storing, and displaying armor and weapons.
  • The laboratory is very useful for alchemy, enchanting and crafting.
  • The ingredient sorter can remove all ingredients from your inventory and store them into the appropriate jars. When making potions, the sorter can remove all ingredients, or only those with a specific effect, based on your alchemy skill level. A thumbprint is placed on empty jars so you\'ll know which ingredidants you\'re missing. A set of master apparatuses on the lab table stay in place while you use them, so there is no need to pick them up and put them back down. Potions can be stored in separate containers based on attribute or school of magic.
  • For enchanting, there are spellmaking and enchanting altars available if you are a member of the Mages Guild and have access to Arcane University. Plenty of containers (24) on the enchanting desk are all within easy reach, while sitting or standing in one place, for storing all sorts of crafting and enchanting needs.
  • For those who want to plant their own gardens, lots of planter space is available in the arboretum (may be quite useful for vampires for staying out of sunlight). Use an optional mod (one is even included!) that enables you to plant.
  • The storage room can be used as an alternate display room, library, or just a place to store your extra \"junk.\" The bookcases can automatically stack books from your inventory. It remembers the location of the last book it placed in the case, so you can come up with clever arrangements that don\'t have to be top to bottom, left to right. Just stack, remove the ones to want to rearrange, then restack. Any arrangement can be achieved. To start over, clear off the shelves and select the \"Record as empty\" option. Then it will think that the bookcase is empty again. Be sure to save before every stacking operation, as you may get undesired results.
  • With all the display cases, containers and bookcases (245), this mod definitely helps the organizing perfectionist. The automatic sorters sure do help!
  • To access ArmoryLab, just use the portal next to the front door of any buyable house. No key or anything else is required--available for use by any player.
  • ---------------------------------
  • FAQ/Frequently Encountered Problems:
  • Arboretum: Plants grow back their ingredients like anywhere else--after three game days (default for cell resets) of never entering the room. The gardening.esp file can be used to enable in-game player gardening.
  • Loot: ArmoryLab doesn\'t come with any armor, weapons, statues or ingredients. The \"quest\" is to collect an
🤖 AI-enhanced — based on mod data

ArmoryLab adds six accessible rooms to Oblivion, providing extra space for players. With 1,925 endorsements and 79,845 downloads, it's a well-received player home mod from 2008. The description is minimal, but the mod's popularity speaks to its utility.

✨ Key Features

Adds six rooms accessible to any player
Available in version 4.1 or V3.5 modular version

📊 Pros & Cons

✅ Pros

  • Community favorite with 1,925 endorsements
  • Nearly 80k downloads show it's been widely used
  • Simple concept: six extra rooms for your stuff

⚠️ Cons

  • Last updated in 2008, so may have compatibility issues with modern setups
🎯 Is This For You?
For Oblivion players who need extra storage or display space without a complex home mod. If you're a collector or hoarder in Cyrodiil, this gives you six rooms to work with. Skip if you want a fully furnished house with NPCs and quests—this is just empty rooms.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since it's an .esp file, just drop it into your Oblivion Data folder and activate it in the launcher.
  • If you're using a mod manager like OBMM or Wrye Bash, you can install it with a single click.
  • Check the mod's readme (if any) for the exact location of the rooms—the description doesn't say.

📊 Mod Details

Game
Oblivion Mods
Author
Tom Supergan
Version
4.1
Downloads
79,845
Endorsements
1,925
Category
Player homes
Created
4/30/2006
Updated
1/7/2008

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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