Arborwatch
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 5.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #43 of 90 Player homes mods in this game by downloads
📋 About This Mod
Arborwatch is the Chorrol player house for sale. It is available from the Countess for 20,000 $eptims. It isn\'t a bad house as player houses go, and about 20,000 more in upgrades makes it acceptable though a bit over cluttered. I added ceilings appropriately textured of aged beams to go with the rock walls. I added Phoenix fireplaces, there were no fireplaces. I added a kitchen with fireplace. I added a large basement where there was none. The basement has lots of storage, shelves, display cases, and mannequin pads. The house features a master suite with a fireplace and Xiamara sofas for seating along with a double bed in an alcove. There are two additional nicely appointed bedrooms each with 2 single beds. You can have servants or companions, or both. The main floor features a seating area with fireplace, formal dining, and a kitchen. It is a grand manor. If you already own the house, remove your personal things before installing this mod. To Install: Drag the “Arborwatch” esp to the Oblivion Data folder and drop. Find the Oblivion Meshes folder. Open my meshes folder and drag the XiaSofaChairSet1, and jrm folder to that folder and drop. Find the Oblivion Textures folder. Open my textures folder and drag the XiaSofaChairSet1 folder, and the jrm folder to that folder and drop. If you have any of my previous mods you will be asked to overwrite…it should be safe to say, yes to all. To uninstall any of my mods, simply remove the esp from the data folder.
Arborwatch is a player home mod for Oblivion that makes the Chorrol house purchasable from the Countess for 20,000 Septims. It includes upgrades costing about 20,000 more, though the author notes the house can feel over-cluttered. A niche mod from 2008 with modest community support.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Adds a new player home in Chorrol, giving you another base of operations in that region.
- The house is purchasable in-game, so it feels integrated into the world rather than just dropped in.
- With 169 endorsements and 3,259 downloads, it's a niche but appreciated mod from the early Oblivion modding days.
⚠️ Cons
- Last updated in 2008, so it may have compatibility issues with modern Oblivion setups or mods.
- The author admits the house can feel over-cluttered after upgrades, which might not suit players who prefer clean interiors.
For Oblivion players who want an additional player home in Chorrol and don't mind a bit of clutter. If you're a completionist looking to own every house in the game, this is a must-have. Skip if you prefer modern, polished housing mods with custom meshes and quests.
💡 Beginner Tips
- Since this mod is from 2008, make sure to use a mod manager like Oblivion Mod Manager (OBMM) or Wrye Bash to install and manage it.
- Check the mod's load order—place it after any mods that alter Chorrol or the Countess to avoid conflicts.
- If you're using the Unofficial Oblivion Patch, test the house purchase early to ensure the Countess dialogue works correctly.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Bond123
- Version
- 1.0
- Downloads
- 3,259
- Endorsements
- 169
- Category
- Player homes
- Created
- 2/4/2007
- Updated
- 1/7/2008
🔧 How to Install Oblivion Mods
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