AFK_Weye Manor VWD

⭐ — (87 endorsements) 📥 842 downloads 📌 v1.0 📅 4/25/2019
⚪ Last updated 2019

By maczopikczo · Models And Textures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/25/2019 📅 Created: 4/25/2019
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 10.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #61 of 185 Models And Textures mods in this game by downloads

📋 About This Mod

A much needed addition to one of the best mods. May be the start of something bigger.

AFK_Weye by Dwip has always been one of the staples of my modded Oblivion, as it's been for for many of us, judging from the number of downloads and endorsements. It offers not only a working, living town on the suburbs of IC, but also adds a number of exciting quests. It's also one of the best made mods around.

Almost perfect, it has one thing that's always bugged me. Whenever I approached Weye, I could see from afar the farmhouses, the stable, the inn, but the most prominent structure - the manor house - was sorely missing. It's never been generated by TES4LODGen because there's no _far.nif for it in the archive. So I created one, made a matching lowres texture, and now at last you can appreciate the complete Weye when you look at it from distance. You simply need to install this little mod and regenerate the VWD objects by running TES4LODGen.

The mod can be safely used alongside such popular mods adding distant view for objects and structures as Really AEVWD, Evenstars Colourwheel LOD Update, etc.

At this time lowres texture for the distant view manor is based on vanilla textures.

Please, if you want one that's compatible with your retexture, send me the following files from that set:

textures\architecture\imperialcity\ICWindow01L.dds

textures\architecture\imperialcity\ICWallButtress01.dds

textures\architecture\imperialcity\ICWallButtress06.dds

textures\architecture\imperialcity\ICWindow01.dds

textures\architecture\imperialcity\ICRoof01.dds

textures\architecture\imperialcity\ICDoor04.dds

textures\architecture\imperialcity\ICHWall01.dds

textures\architecture\imperialcity\ICHWallTrim01.dds

textures\architecture\imperialcity\ICHCol01.dds

textures\architecture\imperialcity\ICHWallBottom01.dds

textures\architecture\imperialcity\ICHWallStrip01.dds

textures\architecture\imperialcity\ICHWallBottom02.dds

textures\architecture\imperialcity\ICHWallBottom03.dds

textures\architecture\imperialcity\ICHCol02.dds

textures\architecture\imperialcity\ICHCol03.dds

textures\architecture\imperialcity\ICHDomeWall01.dds

textures\architecture\imperialcity\ICHDomeStrip01.dds

Extra information for the interested

The VWD manor model is made from scratch within the original model's footprint. I didn't just reduce the original model, as has been customary so far. This model uses only basic shapes, and minimum number of vertices, but is not distorted in any way. While the regular manor consists of many objects, materials, and textures, I was able to recreate its bulk as just one object with one material and a single texture.

My approach was inspired by Simon

📊 Mod Details

Game
Oblivion Mods
Author
maczopikczo
Version
1.0
Downloads
842
Endorsements
87
Category
Models And Textures
Created
4/25/2019
Updated
4/25/2019

🔧 How to Install Oblivion Mods

Download from Nexus.

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Visit the official mod page for specific installation instructions for this mod.

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