Abu Emir REVISION
⚪ Last updated 2008⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #16 of 43 Castles, Palaces, Mansions and Estates mods in this game by downloads
📋 About This Mod
(See Abu Emir 01); Bandits have stolen the keys to the Palace, and you must retrieve them! The next Emir must be found... Could this be you? Find the legendary sword and claim your birthright, as Emir of Abu Emir isle. M7 2008.
Contents: In the outskirts of the Enjaen Sea, due east of New Sheoth, lies a small island called Abu Emir. This remote island is accessible by bridge or fast-travel, along the coastal regions. Abu Emir is without an heir, but one can find one by finding the Emeraldblade and bringing it to the Court Healer for examination. The Palace is fairly large, and has a private section for the Grand Emir, including apartments, room, theater, a female Harem, exclusive suits of armor in the armory, a locked treasury, and other benefits. The main rooms in the Palace are public. They contain twin swimming pools, dining hall, kitchen with pantry, Great Halls, a parlor, bedroom with waterfall gardens, and walk-in pantry & storeroom. The island has a merchant store, vineyard, trees / animals, a mountain (with impassable region), Harem Pub/Inn, Tower, wall with private gate, & Palace. The Healer can heal you when asked; she also has 4 spells for summoning & banishing a merchant and for 2 soldiers/escorts. In the REVISION edition, you must retrieve the keys to the Palace. They were stolen by a group of bandits, as you will discover after meeting a citizen at the front Gates. The Bandit cave appears only after the conversation with this concerned citizen. Also, you may want to keep alert after retrieving the Sword, just in case. An Oblivion / Shivering Isles Mod By Morsepone7 (M7): Abu Emir 02 – REVISED in 2008. REVISED EDITION: 1. Harem girl upstairs (Grand Emir Harem) has ability to sleep with PC. 2. Minotaurs (3) are added to main quest. 3. Modified other NPCS. 4. Added landscape. 5. Added to Theater, new NPC & timed entertainment. 6. Summonable Merchant / Escort fixed; will only teleport them to player instead of creating NPCs (used moveto player instead of placeatme). 7. Made Banishing spell for Escort/Merchant. 8. Added Quest – retrieve the keys to the Palace from the Bandit Shaman, Oodles, in the Bandit Cave. 9. Added Citizen at entrance gates (prelude to First Quest). M7 2008
📊 Mod Details
- Game
- Oblivion Mods
- Author
- M7 Horus Mike
- Version
- 2.0
- Downloads
- 1,337
- Endorsements
- 0
- Category
- Castles, Palaces, Mansions and Estates
- Created
- 2/27/2008
- Updated
- 7/21/2008
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