VN's Vampire Rebalance

⭐ ⭐ (146 endorsements) 📥 6,489 downloads 📌 v1.2.1 📅 4/29/2025
🟠 Updated over a year ago

By Valkrom · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/10/2025 📅 Created: 4/29/2025

🔍 Analysis

  • 👍 2.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #200 of 624 Gameplay mods in this game by downloads

📋 About This Mod

Rework of vampirism: reverse progression, new ways of feeding, reduced sun hazard, powers turned into lesser powers with costs ad skills/attributes tweaks and optional wather breathing.Added hardcore version and new spells as optional

Hello there, this is my first mod. I've always liked vampirism (both for practical advantages and roleplay) in the old Oblivion, but never liked the "the less you feed the stronger you became" progression in the game and how sun damage works... and now that during the years I've learned a bit of coding I've decided to try to work on it.

My objective was to make vampirism more "user friendly" without making it too mutch powerfull, mantaining the skill originally modified by "vanilla" with a bit of tweaks, just because playing as a vampire with this mod should be easier. Here is the list of all the modifications that I've done:

NEW WAYS OF FEEDING

Feeding when needed should be an option for every vampire, so this mod adds two new lesser powers:

  • []Feed on Corpses

    []Feed on Charmed

as the names suggests those powers will reset vampirism to stage 1 if used on the correct target (dead target / +85 disposition) but they will not impact on stage progression: this means that if you are at stage 2 and you will go in 2 hours in stage 3, feeding with those metods will revert you to stage 1, but in two hours you will still progress in stage 2.

REVERSE PROGRESSION

The less you feed, the weaker you become. At Stage 1 of vampirism the player is at the peak of his strenght, has all the powers of a vampire and fiew-to-none downsides.

As thirst progress the player will become weaker (but still stronger that a "normal mortal") until, at Stage 4, his/her stats will go negative and start to take sun damage, but its nature will boost his/her sneak ability, guided by the need of feeding.

VAMPIRE STAGES

The core of this mod doesn't change the skills and attributes touched by "vanilla vampirism", instead tweaks them with fortity / drain effects based on the stage.

  • []Resist Desease - 100

    []Resist Paralysis - 100

    []Resist Normal Weapons - 20

    []Weakness To Fire - 20

    []Fortify Attributes and Skills - 15

    []Powers: Hunter's Sight, Vampire's Seduction, Reign of Terror, Embrace of Shadows

    • []Resist Desease - 100

      []Resist Paralysis - 100

      []Resist Normal Weapons - 15

      []Weakness To Fire - 30

      []Fortify Attributes and Skills - 10

      []Powers: Hunter's Sight, Vampire's Seduction, Reign of Terror

      • []Resist Desease - 100

        []Resist Paralysis - 100

        []Resist Normal Weapons - 10

        []Weakness To Fire - 40

        []Fortify Attributes and Skills - 5

        []Powers: Hunter's Sight, Vampire's Seduction

📊 Mod Details

Game
Oblivion Remastered Mods
Author
Valkrom
Version
1.2.1
Downloads
6,489
Endorsements
146
Category
Gameplay
Created
4/29/2025
Updated
5/10/2025

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