Unique Elemental Spells
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #2 of 139 Magic mods in this game by downloads
📋 About This Mod
Adds unique effects to all of the premade elemental spells in the game, similar to the effects present in the elemental spells of Skyrim.
Description
This mod adds small elemental bonus effects to existing vanilla premade Destruction spells. These effects are not meant to significantly increase power, but instead to add a bit of extra flavor, utility, and identity to each element.
Fire burns a little longer, frost slows a little more meaningfully, and shock drains magical resources more noticeably. The goal is not to overhaul Destruction, but to make each school feel slightly more distinct when using standard spells.
These effects are purely additive and do not replace or modify the original spell damage.
How It Works
-
[]Bonus effects apply only to vanilla premade spells [/]
[]Effects scale by spell tier (Novice → Master) [/]
[]The bonus uses the same delivery type as the original spell:
[] Target → applies on target [/]
[]Touch → applies on touch [/]
[]Area → applies in area [/]
Custom spells created through spellmaking are not affected, unless the same effects are manually included when crafting them.
Elemental Bonuses
Adds a damage-over-time burn effect:
-
[]Novice: 1 Fire Damage / 2s [/]
[]Apprentice: 2 Fire Damage / 2s [/]
[]Journeyman: 3 Fire Damage / 2s [/]
[]Expert: 4 Fire Damage / 2s [/]
[]Master: 5 Fire Damage / 2s [/]
Choose one of the following frost behaviors:
Option A – Slowing Effect
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[]Novice: Drain 2 Speed / 2s [/]
[]Apprentice: Drain 4 Speed / 2s [/]
[]Journeyman: Drain 6 Speed / 2s [/]
[]Expert: Drain 8 Speed / 2s [/]
[]Master: Drain 10 Speed / 2s [/]
Option B – Fatigue Damage
-
[]Novice: Damage 5 Fatigue [/]
[]Apprentice: Damage 10 Fatigue [/]
[]Journeyman: Damage 15 Fatigue [/]
[]Expert: Damage 20 Fatigue [/]
[]Master: Damage 30 Fatigue [/]
Drains Magicka from the target:
-
[]Novice: Damage 5 Magicka [/]
[]Apprentice: Damage 10 Magicka [/]
[]Journeyman: Damage 15 Magicka [/]
[]Expert: Damage 20 Magicka [/]
[]Master: Damage 30 Magicka [/]
Notes
[]These bonuses are intentionally light and are not meant to significantly increase overall spell damage. [/]
[]They are designed to add variety and identity to each elemental school. [/]
[*]Feedback is welcome. If the values feel too strong or too
📊 Mod Details
- Game
- Oblivion Remastered Mods
- Author
- Sasquatch
- Version
- 1.0
- Downloads
- 45,992
- Endorsements
- 640
- Category
- Magic
- Created
- 4/23/2025
- Updated
- 5/10/2025
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