Kynareth's Grotto Restored

⭐ ⭐ (149 endorsements) 📥 5,718 downloads 📌 v0.9 📅 4/27/2025
🟠 Updated over a year ago

By Aegrus · Creatures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/28/2025 📅 Created: 4/27/2025

🔍 Analysis

  • 👍 2.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #25 of 67 Creatures mods in this game by downloads

📋 About This Mod

*** As I could not have made this mod without help from the community, I am making it free to modify and redistribute for anyone.  Feel free to take this mod and modify it, re-upload it even, do whatever you want with it.  If you find a way to add better foliage, by all means, make whatever change you want and upload a new mod yourself, using my mod as a base.  Look at this like a modder's resource. But for the sake of the community and Oblivion modding in general, if you find a way to improve this mod, please describe your process so other people can learn from you the way I have learned from commenters.****

Restores friendly Spriggans and foliage which appeared in Old Oblivion back into Kynareth's Grotto.

They won't attack you, they just stand there, guarding the Boots of the Crusader and giggling at your inadequacy.  Just like in Old Oblivion.

At length, after experimenting for several hours and with help from Viperlord and Darkaxt, with xEdit and Haphestia's Fix and Port script, I eventually was able to add foliage back to the cave, as I was earlier able to add the Spriggans.

Basically I needed to use xEdit to copy across the foliage from the same cell in the old version of Oblivion.  This caused crashing, because old Oblivion foliage can't load in Oblivion remastered.  So then I used xEdit to substitute the old foliage for new flora assets added in Oblivion reloaded, then I used Haphestia's  Port Script to create XACN and XAAG data to make the foliage show up.

There is one limitation still; I don't know the ID's of new Oblivion Remastered static foliage, only Oblivion Remastered harvestable foliage.  As a result all foliage in the cave is harvestable, like grape vines and stuff.  Some people may find this weird.

Either way, I think it looks neat, so I have uploaded a version including the new foliage as V2 and moved the mod to version 0. 9.  Version 1. 0 will come if I can find a way to add whatever foliage I like, rather than being limited to harvestables.

Version 1 has only the Spriggans and the sparse vanilla foliage.

Version 2 has the Spriggans and new foliage, denser and more reminiscent of the Grotto in old Oblivion.

You only need 1 esp, not both.

To install this mod, extract the .esp from the zipped file, then place the .esp at Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data

Don't forget to add the text "KynarethCave.esp" at the bottom of your Plugins.txt  (Or KynarethCave2.esp, if you chose that version)

📊 Mod Details

Game
Oblivion Remastered Mods
Author
Aegrus
Version
0.9
Downloads
5,718
Endorsements
149
Category
Creatures
Created
4/27/2025
Updated
4/28/2025

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