Infinite Pre-exisiting Enchantments
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #76 of 136 Weapons mods in this game by downloads
📋 About This Mod
OBSOLETE: See please see @rootBrz's mod here https://www.nexusmods.com/oblivionremastered/mods/1253 for a OBSE version that handles all enchantments betterA quick and probably extremely dirty method of making all pre-exisiting weapons in
OBSOLETE: See please see rootBrz's mod here Configurable Enchantment Charge Cost OBSE - ASI that handles all enchantments better
A quick and probably extremely dirty method of making all pre-exisiting weapons in game to have infinite enchantments charges. It does dispaly as 0/0 with 0 charges but with a quick test on a staff and sword it has been working. Any custom enchantments still function similarly.
This will conflict with most anything that touches any pre-exisiting item that has an enchantment.\
This is just something i scrambled together using a broken boot string, space heater coil, and a cup of coffee. Feel free to impliment in whatever you want I'm just giving it away.
OPTIONAL: Standalone of main version. It edits a few GameSettings to make custom enchantments cost only 1 charge per use while the pre-existing items still remain free. This adversely affects spells in game as well making most cost only 1 magicka no matter their power if it is using the formula to set their spell cost over a manual cost.
📊 Mod Details
- Game
- Oblivion Remastered Mods
- Author
- Emlorp
- Version
- 0.0.2
- Downloads
- 1,201
- Endorsements
- 21
- Category
- Weapons
- Created
- 4/30/2025
- Updated
- 5/1/2025
🔧 How to Install Oblivion Rem. Mods
Use Vortex or MO2.
📖 Full step-by-step install guide for Oblivion Rem. →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion Rem. commands, item IDs, and more.
Keep browsing — more Oblivion Rem. mods await