Dynamic Breath Multiplier
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 4.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #409 of 624 Gameplay mods in this game by downloads
📋 About This Mod
Makes your character's underwater breath also scale with the Athletics skill. Completely configurable.
Dynamic Breath Multiplier
This is an evolved version of Increased Breath Endurance Multiplier
This small mod makes your athletics skill also determine how long your character can hold their breath underwater (in addition to the endurance stat).
By default, your character will be able to hold their breath for 40% longer each time they reach a new skill level (Novice/Apprentice/etc...).
Installation
First, you will need to install UE4SS. Extract the files into OblivionRemastered\Binaries\Win64 folder (or OblivionRemastered\Binaries\WinGDK for the Microsoft Store version).
Then, to install this mod, extract the ue4ss folder inside the zip file to the OblivionRemastered\Binaries\Win64 folder (or OblivionRemastered\Binaries\WinGDK for the Microsoft Store version).
The mod is plug and play, and can be used as is. But if you want to configure it, follow the instructions below.
Configuration
To change the settings of the mod, go to the OblivionRemastered\Binaries\Win64\ue4ss\Mods\DynamicBreathMultiplier\Scripts folder.
There you will find a file called dynamicBreathConfig.lua. Open it in any text editor (notepad or notepad++ should do the trick).
You will find several settings there that you can change however you like. Here's a description for each setting :
[]increaseMultiplierLinearly (default is false)
This allows your breath multiplier to increase even between skill levels. This means that even increasing your athletics from 31 to 32 will have an effect on how long your character can hold their breath.[]useModifiedValue (default is false)
This allow the mod to use the modified athletics value instead of the base value. This means that the mod will take into account buffs (and debuffs) to the athletics skill.[]allowIncreasingOverMax (default is false)
This setting requires setting increaseMultiplierLinearly to true. Otherwise it doesn't do anything.
If false, the mod caps the athletics value used for calculations to the highest threshold that the mod has (by default, the max value is 100). If true, the mod always uses the athletics value as-is, which means that the multiplier will continue increasing linearly past the maximum threshold.[]baseBreathMultiplier (default is 0. 3)
This is the base value the mod multiplies. In the vanilla game, this value is always 0. 3, which means that you get 0. 3 seconds of extra breath for each endurance point you have.[*]multiplierSteps (default is = 1, = 1. 4, = 1. 96, = 2. 744, = 3. 8416)
This is each athletics skill threshold you need to reach to have t
📊 Mod Details
- Game
- Oblivion Remastered Mods
- Author
- BSoD38
- Version
- 1.2
- Downloads
- 1,441
- Endorsements
- 68
- Category
- Gameplay
- Created
- 5/8/2025
- Updated
- 6/21/2025
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