All Customization Options Unlocked

⭐ ⭐ (110 endorsements) 📥 14,613 downloads 📌 v2.3.2 📅 4/24/2025
🟠 Updated over a year ago

By DeathWrench · Races, Classes and Birthsigns

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/16/2025 📅 Created: 4/24/2025

🔍 Analysis

  • 👍 0.8% endorsement rate
  • 🏆 #10 of 62 Races, Classes and Birthsigns mods in this game by downloads

📋 About This Mod

Now you can have a beard as an Argonian. Now compatible with Character Creator Unrestricted.

Buggy Races

- Sets races to playable, if you select Imperial, when confirming it'll ask if you want to be Dremora, when you reload your save you'll have Dremora skin with an Imperial face. High Elf is Dark Seducer, etc

- New method, Individual .esp files for every unplayable race due to how things get shuffled around, if everything is playable you cannot select Sheogorath or Vampire for example, so this is a dumb workaround for that.

- Adds Race Fixes for custom races, I am unsure if everything is covered.

- New race fix feature, instead of skipping voicelines, you will be mistaken depending on your race:

Dark Seducer/Dremora = Dark Elf

Golden Saint = High Elf

Sheogorath = Imperial

There is 2 instances this can happen.

Buggy Races requires RaceMenu Utilities in order to fix the face:

rmu set face /Game/Art/Character/sheogorath/SK_Sheogorath_Head_m. SK_Sheogorath_Head_m

rmu set face /Game/Art/Character/DarkSeducer/SK_DarkSeducer_Head_f. SK_DarkSeducer_Head_f

rmu set face /Game/Art/Character/DarkSeducer/SK_DarkSeducer_Head_m. SK_DarkSeducer_Head_m

rmu set face /Game/Art/Character/Dreamora/SK_Dremora_Head_f. SK_Dremora_Head_f

rmu set face /Game/Art/Character/Dreamora/SK_Dremora_Head_m. SK_Dremora_Head_m

rmu set face /Game/Art/Character/GoldenSaint/SK_GoldenSaint_Head_f. SK_GoldenSaint_Head_f

rmu set face /Game/Art/Character/GoldenSaint/SK_GoldenSaint_Head_m. SK_GoldenSaint_Head_m

Mod goes here:

Oblivion Remastered\OblivionRemastered\Content\Paks\~Mods

In addition to unlocking all the hairs/facial hairs I have added unplayable hairs and beards, Martins, Sheogorath, Dremora, etc.

Also included my Dremora Hair mod in this as a standalone hairstyle, no additional requirements.

Something to note, Argonian hair is tied to the skin color.

Another thing to note, The stray mustache in the hair tab is actually "HP_HR_Imperial_f"

"Type": "VCharacterHairPiece_Hair",

"Name": "HP_HR_Imperial_f",

"Class": "UScriptClass'VCharacterHairPiece_Hair'",

"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",

"Properties": {

"HairSkeletalMeshes": {

"MeshComponent": {

"AssetPathName": "/Game/Art/Character/Hair/Beard/Imperial/SK_MS_Sheogorath. SK_MS_Sheogorath",

"SubPathString": ""

All Customization Options Unlocked Installation

Put files here:

Oblivion Remastered\OblivionRemastered\Content\Paks\~Mods

Fmodel - exporting data tables as json

Chat GPT - poked incessantly with a stick to write t

📊 Mod Details

Game
Oblivion Remastered Mods
Author
DeathWrench
Version
2.3.2
Downloads
14,613
Endorsements
110
Category
Races, Classes and Birthsigns
Created
4/24/2025
Updated
6/16/2025

🔧 How to Install Oblivion Rem. Mods

Use Vortex or MO2.

📖 Full step-by-step install guide for Oblivion Rem. →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion Rem. commands, item IDs, and more.

Keep browsing — more Oblivion Rem. mods await

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