No Pirates And No Random Sentinels (Multi Versions)

⭐ ⭐ (274 endorsements) 📥 7,875 downloads 📌 v6.44 📅 9/3/2019
🟡 Updated this year

By Mjjstral aka MetaIdea and NooBzPoWaH -Backing vocals by Babscoole · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/8/2026 📅 Created: 9/3/2019

🔍 Analysis

  • 👍 3.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #78 of 120 Gameplay mods in this game by downloads

📋 About This Mod

Removes pirate spawns in space, disable the new planetary pirate raids, and random (drone) sentinel spawns on planets. Compatible with NMS "THE SWARM" v.6.44 (Steam's build 23583900).

Removes Pirate spawns in space, disable the new planetary pirate raids, and random (drone) Sentinel spawns on planets.

The "No Pirates" variation removes Pirates in space and disable the new Planetary Pirate Raids.

The "No Random Sentinels" variation removes the random ones out in the wild, but they should still :

be around locations such as "Manufacturing Facility", "Operations Center" & "Depot" (Resource Depot),

and coming to get you (with a three-star wanted level) when taking valuable resource like "Gravitino Balls" and such.

(Except for the "Ultimate" variation)

The "No Random Sentinels and No Pirates" variation is, as you would have guessed, a mix of both.

The "No Random Sentinels and No Pirates Ultimate" variation was

made with Creative GameMode in mind, as you won't meet any Sentinels at all

that could stop you from progressing in some base/scenario's missions and

won't let you get any "walker's brain" and other products & substances from them.

So guess what, that's four variations to choose from :

"No Pirates"

"No Random Sentinels"

"No Random Sentinels and No Pirates"

"No Random Sentinels and No Pirates Ultimate"

***********************************************************************************

Compatibility :

Compatible with NMS "THE SWARM" v.6. 44

( Steam's Build 23583900 ).

3xperimental branch is not supported !

The Mod is provided as a patch/snippet (EXML),

(apart for the Ultimate version, too complex for me atm)

so it shouldn't conflict with other Mods modifying the same file

and it should survive NMS updates longer.

Modified Files :

The three first main files :

GCDEBUGOPTIONS. GLOBAL. MBIN

The Fourth "Ultimate" file :

METADATA\SIMULATION\SCENE\EXPERIENCESPAWNTABLE. MBIN

METADATA\SIMULATION\SPACE\AISPACESHIPMANAGER. MBIN

MODELS\COMMON\ROBOTS\CORRUPTEDDRONE\ENTITIES\CORRUPTEDDRONE. ENTITY. MBIN

MODELS\COMMON\ROBOTS\DRONE\ENTITIES\DRONE. ENTITY. MBIN

MODELS\COMMON\ROBOTS\DRONEARMOURED\ENTITIES\DRONEARMOURED. ENTITY. MBIN

MODELS\COMMON\SPACECRAFT\DRONE\DRONESHIP\ENTITIES\SHIP. ENTITY. MBIN

GCDEBUGOPTIONS. GLOBAL. MBIN

*********************************************************************************

Installation Instructions :

Place the "_MOD_..." folder of your choice in your

InstallPath\No Man's Sky\GAMEDATA\MODS folder,

and NOT in the old path No Man's Sky\GAMEDATA\PCBANKS\MODS folder.

Since it has changed with "World Part 2" i repeat :

NOT in the old path No Man's Sky\GAMEDATA\PCBANKS\MODS folder.

Via Vortex (Nexus new Mod Manager) :

Just click on the "Mod Manager Download" button corresponding with your chosen option.

***********************************************************************************

Some lua files are provided for each variation to be merged via "AMUMSS"

with any other Mod providing some lua file(s) and modifying 'GCDEBUGOPTIONS. GLOBAL. MBIN'.

To merge Mods with "AMUMSS" it's real easy !

First of all install/update your . NET to the latest 6. 0 Desktop :

https://dotnet.microsoft.com/en-us/download/dotnet/6. 0

(at the time i'm writing this it's ". NET Desktop Runtime 6. 0. 33")

You would have to choose a lua file from the Mod you'd want to merge and one from the variation of our Mod,

put them both in the "ModScript" AMUMSS' folder, run "BUILDMOD.bat", answer Y(es) to the first 2 questions

and whatever you want for the last ones, then get the pak file, to use instead of the ones coming from our two Mods,

(that can be renamed to whatever) in "CreatedModPAKs" if you didn't answer Y(es) to put it straight into your MO

📊 Mod Details

Game
Nomanssky Mods
Author
Mjjstral aka MetaIdea and NooBzPoWaH -Backing vocals by Babscoole
Version
6.44
Downloads
7,875
Endorsements
274
Category
Gameplay
Created
9/3/2019
Updated
6/8/2026

🔧 How to Install Nomanssky Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Nomanssky →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Nomanssky commands, item IDs, and more.

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