Vekoma FLY Kit

⭐ — (0 endorsements) 📥 995 downloads 📅 7/21/2023
⚪ Last updated 2024

By 76561198169001971 · park, Asset

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 8/3/2024 📅 Created: 7/21/2023

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #29 of 199 park, Asset mods in this game by downloads

📋 About This Mod

Vekoma FLY Kit - Commissioned for Amy (MissSm1l3r) Amy is working on a Rookburgh recreation in NoLimits 2 and commissioned this kit. She allowed these to be released publicly for the NoLimits community. Name Wireframe Coaster: FLY Wireframe Coaster Style: Twisted Flying Coaster (B&M Flying) Heartline: -1m Models: Kw6sTheater (Trains, LSMs, Normal Track) and KSCoasters (Station Track, Transport Track) Scripts: Sukk and TheCodeMaster (Modified by Veia, Amy, TheCodeMaster and Kw6sTheater) Showcase Coaster: Kw6sTheater Examine this showcase coaster to see how the kit should be set up for your Vekoma FLY projects. Make sure all of the train scenery objects (Nose.nl2sco, Car.nl2sco and Bogie.nl2sco) are placed within 4 meters/16 feet of a wireframe train. Double-click on each Car object and set the proper car number (start at 1). The Nose object already has its car number set to 0. The custom track is included in the "Vekoma FLY.blend" file (inside the "Track" collection). The LSM scenery object should be placed where you want the section of LSMs to start on the track. Name this object the length of the desired section. For example, to generate enough LSMs to cover a 30m/100ft launch track, the LSMs object should be named "30". Each Spin Trigger scenery object should be placed where you want the train to begin rotating. Set the rotation amount, direction of rotation (clockwise or counterclockwise) and time for rotation. To rotate the trains into flying position, set "Angle for rotation" to 90 and uncheck "Clockwise". To rotate the trains back to sideways position, set "Angle for rotation" to -90 and uncheck "Clockwise". To have each car rotate on its own, check "Delay" and set a "Delay Multiplier" (0. 6 is recommended for those trying to match FLY's speed of rotation). The Spin Trigger attaches to the nearest track, so if it's not rotating the FLY train, it may be attached to the frozen coaster (coaster used for visible track, supports, catwalks, station, etc.) track inste

📊 Mod Details

Game
Nolimits 2 Roller Coaster Simulation Mods
Author
76561198169001971
Version
N/A
Downloads
995
Endorsements
0
Category
park, Asset
Created
7/21/2023
Updated
8/3/2024

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