BigThings
🟠 Updated over a year ago⚠️ Install Order · 1 step
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #7 of 48 Environment mods in this game by downloads
📋 About This Mod
BigThingsI have been maintaining this modification since No Man's Sky was released and one of the very first mods to appear. I had faith in Hello Gamesfrom the start and so continued to support the game whilst also updating this mod. It shows my assumptions were correct as this game just keeps getting better.
"My hat is off to you at Hello Games"
What this mod does is scales foliage and rocks etc to be much much bigger than that of the vanilla game whilst keeping that vanilla feel. I have tweaked the scaling and placement values so that all variations are not identical meaning, two trees next to each other will not be the same size. This adds variation and keeps with the randomization that the game delivers on.
I originally made this mod on my old trusty 960ti and though it struggled, it was playable. With the current iterations of the mod, a performance hit is expected but will depend on machine to machine and what your current hardware is.
Some clipping is to be expected and popins sadly
Updated for "Worlds II"Slightly edited a few props here and there.
Again have fun and please let me know if you run into any strange things.
And above all else
Installation:
Unzip and drop the "______BigThings5. 5" folder into your No Man's Sky\GAMEDATA\MODS directory, load up and enjoy.
PLEASE NOTE - I do NOT give permission to add this mod or any files included to be added to any mod packs.
BigThings is a long-maintained No Man's Sky mod that scales foliage and rocks to be much larger than vanilla, while keeping the vanilla feel. It adds variation to object sizes and is updated for the 'Worlds II' update. Expect a performance hit and some clipping/pop-in.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Long-standing mod with a dedicated following (1,332 endorsements) and nearly 47k downloads.
- Adds variety to the landscape by randomizing object sizes, so no two trees look the same.
- Simple drop-in installation—no mod manager or extra dependencies needed.
⚠️ Cons
- Performance hit is expected, especially on lower-end hardware—author notes it may vary by machine.
- Some clipping and pop-in are unavoidable, which can break immersion.
- Author explicitly forbids inclusion in mod packs, so you'll have to manage it manually.
For No Man's Sky players who want a more dramatic, larger-than-life environment without straying too far from the vanilla aesthetic. If you're tired of tiny, uniform foliage and want more visual variety, this is for you. Skip if you're on a weak PC or hate any form of clipping.
💡 Beginner Tips
- Make sure you have the 'Worlds II' update installed, as this mod is built for it.
- If you're using other mods, check for conflicts—this mod changes global object scaling, so other environment mods may clash.
- Expect a performance hit; consider lowering some graphics settings if you see stuttering.
📊 Mod Details
- Game
- No Mans Sky Mods
- Author
- BlindMatter
- Version
- 5.5
- Downloads
- 46,874
- Endorsements
- 1,332
- Category
- Environment
- Created
- 8/25/2016
- Updated
- 2/18/2025
🔧 How to Install No Man\ Mods
Create /MODS/ folder in /GAMEDATA/PCBANKS/. Delete DISABLEMODS.TXT.
📖 Full step-by-step install guide for No Man\ →
Visit the official mod page for specific installation instructions for this mod.
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