Better Worlds

⭐ ⭐ (150 endorsements) 📥 5,599 downloads 📌 vALPHA2 📅 10/10/2016
⚪ Last updated 2016

By TemplarGFX · Environment

⬇ Download Mod Source: Nexus Mods 📅 Updated: 10/16/2016 📅 Created: 10/10/2016
⚠️ Install Order · 1 step
1🛠️ AMUMSS — AMUMSS (script compiler) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #45 of 48 Environment mods in this game by downloads

📋 About This Mod

Better Worlds is a collection of all the changes I have made to the game so far. It includes newer versions of Better Planets and Wild Life, with alot more stuff too!

ALPHA 2 brings fixes to some issues reported, along with more components for better compatability

NEW IN ALPHA 2 - MORE BIOMES Nevada, Rainforest, Woodlands, Alien, Swamp and Alpine biomes have been mixed into the originals.  These look great, but not all the plants are interactive (no collision or resources, well worth having them though!)

INSTALL ONLY 1 RESOURCE COMPONENT

There are 4 areas it covers :

Terrain - Huge variety with the limits removed for as much planet variation as possible Objects - Better Placement rules for everything, with more size variation and better distribution Creatures - Maximum variety and behavior changes, with more realistic spread of species over a planet Resources - Huge reduction in probabilities and wider distribution. Stuffs MUCH rarer and its possible for nothing of value to generate

THIS IS AN ALPHA VERSION. BACK UP YOUR SAVE!!

It has been reported the game may crash on systems with 6 or more Planets/Moons  I am looking into this, so for now, go for systems with less than 6 to ensure stability!  (update - this may not be an issue, it does not effect myself, and only a single person has reported it)

REMEMBER TO REMOVE ALPHA 1 BEFORE INSTALLING ALPHA 2

Alpha 2 Version

Better Worlds - Biomes Now split into one component per Biome type for better compatibility Barren Biome now includes models from the unfinished Desert biome Frozen Biome now includes models from the unfinished Alpine biome Lush Biome grass issues fixed Lush Biome now includes models from the unfinished Rainforest and Woodlands biomes Radioactive Biome now includes models from the unfinished Swamp biome Scorched Biome now includes models from the unfinished Nevada biome Toxic Biome now includes models from the unfinished Alien biome Underwater Biome now includes models from the unused Ocean biome Cudic Crystal models added to Resources

Better Worlds - Building Density Reverted flat areas for now to fix clipping issues Spread out buildings to "hopefully" prevent overlapping

Better Worlds - Ecologies Reverted back to original style ecology setups for now. fixed crashing and preformance issues

Better Worlds - Resources Normal version always spawns Crystals, Resource Plants and Level One objects Uncommon version 90% chance to spawn same Rare version 70% chance to spawn same Added Mid/Sparse/Dead variations to existing Full/FullSafe setups for Caves, Mountains and Rocks

Better Worlds - Reality Traders Optional mod increases trade products and stack sizes to go with Uncommon/Rare Resources mods

Better Worlds - Voxel Generation Reduced land noise amplitude to stop the ground getting too noise reduced wave-like feeling to cave floors Fixed ocean generation buggin out

Alpha 1 Version

Better Worlds - Biomes Additional Weather possibilities per biome (appropriate only) Adds possibilities for Crystals, "Level One" Objects and Resource towers to NOT spawn Significant increase in scale variety for Trees, Plants and Rocks Placement rules for objects customised to create High Lands, Mid Lands, Low Lands and Flat Plain / Mountain Side variations Cave objects redistributed to reduce flora-like objects. Stalegtites/Stalegmites straightened Underwater split into shallow / deep (with significantly larger objects) / Super deep

Better Worlds - Building Density Reduces building / monolith / ship / ruin density and reduces terrain flattening areas

Better Worlds - Creature Data Splits all creature types into 3 variations, Common, Uncommon and Rare with unique scales and movement speeds for each

Better Worlds - Ecologies At least double the role possibilities for each ecology, with better predator / prey combinations Greater emphasis on Ecology theme (Dino/Prehistoric/Predator Planets etc) Much larger distribution of creatures over terrain

Better Worlds - Plant Density Greatly increases the scale of noise patterns used to place plants and rocks. Creates HUGE forest / plain lands

Better Worlds - Voxel Generator 10 Customized terrain generators with a big emphasis on variety Bigger Mountains, Wider Valleys, Taller Cliffs, Wilder Caves, Rougher terrain and sharper features Origina

🤖 AI-enhanced — based on mod data

Better Worlds is an environment overhaul mod for Starbound that combines terrain, object, creature, and resource changes into one package. It adds new biomes and increases variety while making resources rarer. Currently in alpha, it requires backing up saves and may cause crashes on systems with 6+ planets.

✨ Key Features

Adds new biomes: Nevada, Rainforest, Woodlands, Alien, Swamp, and Alpine mixed into originals.
Terrain overhaul with limits removed for maximum planet variation.
Improved object placement rules with more size variation and better distribution.
Creature behavior changes and more realistic species spread across planets.
Resources are much rarer with wider distribution, sometimes generating nothing of value.
Alpha 2 splits biomes into separate components for better compatibility.

📊 Pros & Cons

✅ Pros

  • Huge variety boost for planets—new biomes like Rainforest and Alien make exploration feel fresh.
  • Resource scarcity adds a real survival challenge; you can't just hoard everything.
  • Active development with Alpha 2 fixing issues and improving compatibility.

⚠️ Cons

  • Alpha version—expect bugs and potential crashes, especially on systems with 6+ planets.
  • Some new biome plants are non-interactive (no collision or resources), which can be immersion-breaking.
  • Requires manual removal of Alpha 1 before installing Alpha 2—easy to mess up if you forget.
🎯 Is This For You?
For Starbound players who want a more varied and challenging planet generation. If you're tired of the same old biomes and want resources to feel scarce, this is for you. Skip if you prefer stable, polished mods or don't want to deal with alpha-stage bugs.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Back up your save before installing—the mod is alpha and could corrupt your progress.
  • Install only one resource component as instructed to avoid conflicts.
  • If you have a system with 6+ planets, consider reducing planet count to avoid crashes.

📊 Mod Details

Game
No Mans Sky Mods
Author
TemplarGFX
Version
ALPHA2
Downloads
5,599
Endorsements
150
Category
Environment
Created
10/10/2016
Updated
10/16/2016

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