All items for trade

⭐ ⭐ (750 endorsements) 📥 24,770 downloads 📌 v0.1 📅 9/10/2016
⚪ Last updated 2016

By _sp1d3r · User Interface

⬇ Download Mod Source: Nexus Mods 📅 Updated: 9/11/2016 📅 Created: 9/10/2016
⚠️ Install Order · 1 step
1🛠️ AMUMSS — AMUMSS (script compiler) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #9 of 35 User Interface mods in this game by downloads

📋 About This Mod

This mod add all items for trade on space stations                                                       min          max amount products                           - 1            1000 amount substances                        - 1            10000 has star items(only space station) - 1            15   Added 5 versions (more stars and amount of products/substances, will be changed prices in future) I will change some price of items, they are in different files. Changes will be in changelog for every file.

There is some stuff about percentage items to show in trade, size of items for be in market is 50... because of that few items will not be on list... (will be balanced in other versions)

This mod is part of my another mods:

  • []Charge value of substances []Who am i - testing (in this file is a lot of text, descriptions, alien text etc... long way) []Change small part of crafting system (products) []Broken technology

base price of substances are changed 1-10 

  • []Details here: Charge value of substances --> _MOD.supstanceChargeTo1.pak
base price of products are changed  
  • []Details here: Change small part of crafting system --> _MOD.bestProducts.pak

Changes only _MOD.alltradeV5.pak

Solar system discovery worth:

  • []common 2500 (default: 5000) []uncommon 5000 (default: 5000) []rare 7500 (default: 5000)
Planet discovery worth:
  • []common 1500(default: 2000) []uncommon 3000 (default: 2000) []rare 4500 (default: 2000)
Animal discovery worth:
  • []common 1000 (default: 1500) []uncommon 3000 (default: 2000) []rare 5000 (default: 2500) []OnScan 100 (default: 200) - i dont know []Mission 50000 (default: 25000) - i dont know(check this)
Flora discovery worth:
  • []common 1000 (default: 500) []uncommon 1500 (default: 500) []rare 2000 (default: 500)
Mineral discovery worth:
  • []common 1000 (default: 500) []uncommon 1500 (default: 500) []rare 2000 (default: 500)
Sector discovery worth:
  • []common 500 (default: 1000) []uncommon 1000 (default: 1000) []rare 1500 (default: 1000)
Added items for space station only
  • []Atlas pass v1 []Atlas pass v2 []Atlas pass v3

added few  versions

  • []_MOD.allitradeV1.pak - productsMax 10, substancesMax 1000, has star -> s. 1-10, p. 1-5 []_MOD.alltradeV2.pak - productsMax 10, substancesMax 1000, has star -> s. 1-15, p. 1-5
  • []_MOD.alltradeV3.pak - productsMax 1000, substancesMax 10000, has star -> s. 1-10, p. 1-5 []_MOD.alltradeV4.pak - productsMax 1000, substancesMax 10000, has star -> s. 1-15, p. 1-5
  • []_MOD.alltradeV5.pak - same as v4, added Atlas pass & discovery worth changed
s = space station p = planet

known bug:

  • []heridium text bad(broken, i dont know) :)
Installation:
  • []copy/paste only ONE file PCBANKS

🤖 AI-enhanced — based on mod data

This mod adds all items to space station trade menus, with adjustable amounts and star item counts. It includes five versions and tweaks discovery rewards. For No Man's Sky players who want more trading options and higher discovery payouts.

✨ Key Features

Adds all items for trade on space stations
Configurable amounts: products 1-1000, substances 1-10000, star items 1-15
Five versions with varying star and product/substance amounts
Changes discovery rewards for solar systems, planets, animals, and flora
Part of a series of mods by the same author

📊 Pros & Cons

✅ Pros

  • Community-trusted with 750 endorsements and 24,770 downloads
  • Gives you full control over trade inventory, making space stations feel like actual markets
  • Discovery reward tweaks make scanning more profitable, especially for rare finds

⚠️ Cons

  • Last updated in 2016, so it may not work with current game versions
  • Some items won't appear due to size threshold (50), which might be confusing
  • Price changes are scattered across multiple files, requiring extra mods for full effect
🎯 Is This For You?
For No Man's Sky players who want a more dynamic trading experience and don't mind older mods. Also great for explorers who want better payouts for scanning discoveries. Skip if you're on the latest version or prefer vanilla economy.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Place the .pak file in the GAMEDATA\PCBANKS\MODS folder, and delete the DISABLEMODS.TXT file if present.
  • If you're using other mods from this author, make sure to load them together for consistent pricing.
  • Test the mod on a space station to see which items appear, as some may be missing due to size limits.

📊 Mod Details

Game
No Mans Sky Mods
Author
_sp1d3r
Version
0.1
Downloads
24,770
Endorsements
750
Category
User Interface
Created
9/10/2016
Updated
9/11/2016

🔧 How to Install No Man\ Mods

Create /MODS/ folder in /GAMEDATA/PCBANKS/. Delete DISABLEMODS.TXT.

📖 Full step-by-step install guide for No Man\ →

Visit the official mod page for specific installation instructions for this mod.

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