NG2B modified moveset mod
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.8% endorsement rate — high engagement, a strong quality signal
- ✅ Updated 370 days after the latest game patch — actively maintained
- 🏆 #76 of 305 Miscellaneous mods in this game by downloads
📋 About This Mod
Moveset mod that plays similar to NG3RE and NG4 as close as possible
HALLELUJAH I FINALLY BOUGHT NG2B
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[]FiendBusa for anim swapping 101 and the custom move CE table
[
]ShowR18's changes and ideas[]ChatGPT on where to start
TL;DR
I used cheat engine to see Ryu's animation ID's and a hex editor to make some changes to Ryu's moveset closer to NG3RE and NG4
Added bow changes (its even better now)
If you're currently using a mod that requires 00826.dat then its incompatible.
DISCLAIMER: This mod CANNOT port moves from other games. It can only swap animations
Mod OBJECTIVES
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[]Highlight the snappiness of NG2's combat
[]The speed of NG3RE Ryu's kit
[]And the Versatility of NG4
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[]To Reduce "Empty air" on some weapons.
[
]Make most of the heavy attack strings (like XXY, XXY, YYY...) cancel into an OT[]and Make moves transition into different states such as on-landing, running, and vice versa
LIMITATIONS of this mod
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[]I can ONLY swap animations states and animations with each other
[]I CAN (with some effort) find some animations in NGS1 (some NG1 animations are here)
[]I can't port NG3RE animations (though some of them use NG2's as well)
[]and I CAN'T add cancels like I did with my (previous) NG2Sb custom moveset mod until fiendbusa implements it into NG2Bw mod ;-;
[]I WISH I could do air OT's, air Guillotine throws, and air Ninpos. That would be awesome T~T
INSTALLATIONLiterally just drop it into your "mods" folderMOVELISTGENERAL
BB shuriken is FAR too important not to try
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[]Pressing B (shuriken input twice quickly) causes Ryu to perform a backflip
[
]SPEEDY DODGING. Apparently it's double the speed of a single jump[]The speedy dodges end in a standing state instead of Ryu's running state. Allowing Ryu to SHURIKEN CANCEL HIS DODGES like in NG3RE
[]Most weapon strings (XXY, XXXY, YYY...) auto OT enemies
[]You can perform LB+X/Y without getting hit anymore
[]ALL air combo strings can be cancelled Guillotine Throw (Throws in the opposite direction). It was ShowR18's idea so I implemented it.
They're too useful not to have
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[]ALL Air shuriken animations have some forward momentum. Allowing Ryu to perform FS everytime he throws 4x air shurikens
[
]ALL air shuriken animations allow Ryu to end in a running stateGround bow firing now allows for near immediate on landing/running attacks
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[]Firing bow without aiming causes Ryu to do the air bow animation. Allowing him to perform on landing/running attacks right after
[
]Aiming is SUPER FAST. You can UT charge your arrows IMMEDIATELY before firing.[]Bow firing is just as fast as the quick fire bow glitch in NG3RE
RANGED WEAPONS
Mostly wip and planned features
- []Planning to add on landing properties to IS shurikens
[]Prolly the Windmill too. Make ground windmill throws into air throws like the ground bow to air bow change
[]FCK THE CANNON WHO NEEDS ONE!? Might do something funny with it idk
DRAGON SWORD
Doing BB X is so op it feels like a move from NG4
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[]Jump forward X on landing animation is replaced with Ryu's On landing state. Can do On landing Y, On landing X, and etc when Ryu's feet touch the ground
[]NG4 Gleam Dive (air Gleam Y). Press BB to perform backflip, then Y to wall jump Y. It ends with Ryu in an on landing state
[]NG4 Gleam uppercut. Execute by pressing LB+Y. EXCELLENT crowd control and It ends in a backflip so it's versatile
[]Counter X can OT now
[]Forward air X FINALLY has better tracking! It can even attack flying Zedonius, Marbus, Elizebet, or other flying enemies above Ryu's normal jump height.
DUAL SWORDS/BLADE OF THE ARCHFIEND
"The modified X(Y),->XYY, ->(Y), and Running YY attacks are so busted lol. I'm keeping them"
[*]X(Y),->XYY, ->(Y), and Running
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[]Firing bow without aiming causes Ryu to do the air bow animation. Allowing him to perform on landing/running attacks right after
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[]ALL Air shuriken animations have some forward momentum. Allowing Ryu to perform FS everytime he throws 4x air shurikens
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[]Pressing B (shuriken input twice quickly) causes Ryu to perform a backflip
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[]I can ONLY swap animations states and animations with each other
📊 Mod Details
- Game
- Ninjagaiden2black Mods
- Author
- Nuguy45247
- Version
- 4.2
- Downloads
- 682
- Endorsements
- 19
- Category
- Miscellaneous
- Created
- 1/2/2026
- Updated
- 2/17/2026
🔧 How to Install Ninja Gaiden 2 Black Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Ninja Gaiden 2 Black →
Visit the official mod page for specific installation instructions for this mod.
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