NG2B modified moveset mod

⭐ — (19 endorsements) 📥 682 downloads 📌 v4.2 📅 1/2/2026
🟡 Updated this year

By Nuguy45247 · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/17/2026 📅 Created: 1/2/2026

🔍 Analysis

  • 👍 2.8% endorsement rate — high engagement, a strong quality signal
  • ✅ Updated 370 days after the latest game patch — actively maintained
  • 🏆 #76 of 305 Miscellaneous mods in this game by downloads

📋 About This Mod

Moveset mod that plays similar to NG3RE and NG4 as close as possible

HALLELUJAH I FINALLY BOUGHT NG2B

  • []FiendBusa for anim swapping 101 and the custom move CE table

    []ShowR18's changes and ideas

    []ChatGPT on where to start

TL;DR

I used cheat engine to see Ryu's animation ID's and a hex editor to make some changes to Ryu's moveset closer to NG3RE and NG4

Added bow changes (its even better now)

If you're currently using a mod that requires 00826.dat then its incompatible.

DISCLAIMER: This mod CANNOT port moves from other games. It can only swap animations

Mod OBJECTIVES

  • []Highlight the snappiness of NG2's combat

    []The speed of NG3RE Ryu's kit

    []And the Versatility of NG4

In general:
  • []To Reduce "Empty air" on some weapons.

    []Make most of the heavy attack strings (like XXY, XXY, YYY...) cancel into an OT

    []and Make moves transition into different states such as on-landing, running, and vice versa

    LIMITATIONS of this mod

    • []I can ONLY swap animations states and animations with each other

      []I CAN (with some effort) find some animations in NGS1 (some NG1 animations are here)

      []I can't port NG3RE animations (though some of them use NG2's as well)

      []and I CAN'T add cancels like I did with my (previous) NG2Sb custom moveset mod until fiendbusa implements it into NG2Bw mod ;-;

      []I WISH I could do air OT's, air Guillotine throws, and air Ninpos. That would be awesome T~T

      
      INSTALLATION
      Literally just drop it into your "mods" folder

      MOVELISTGENERAL

      BB shuriken is FAR too important not to try

      • []Pressing B (shuriken input twice quickly) causes Ryu to perform a backflip

        []SPEEDY DODGING. Apparently it's double the speed of a single jump

        []The speedy dodges end in a standing state instead of Ryu's running state. Allowing Ryu to SHURIKEN CANCEL HIS DODGES like in NG3RE

        []Most weapon strings (XXY, XXXY, YYY...) auto OT enemies

        []You can perform LB+X/Y without getting hit anymore

        []ALL air combo strings can be cancelled Guillotine Throw (Throws in the opposite direction). It was ShowR18's idea so I implemented it.

        They're too useful not to have

        • []ALL Air shuriken animations have some forward momentum. Allowing Ryu to perform FS everytime he throws 4x air shurikens

          []ALL air shuriken animations allow Ryu to end in a running state

          Ground bow firing now allows for near immediate on landing/running attacks

          • []Firing bow without aiming causes Ryu to do the air bow animation. Allowing him to perform on landing/running attacks right after

            []Aiming is SUPER FAST. You can UT charge your arrows IMMEDIATELY before firing.

            []Bow firing is just as fast as the quick fire bow glitch in NG3RE

            RANGED WEAPONS

            Mostly wip and planned features
            • []Planning to add on landing properties to IS shurikens

            []Prolly the Windmill too. Make ground windmill throws into air throws like the ground bow to air bow change

            []FCK THE CANNON WHO NEEDS ONE!? Might do something funny with it idk

          DRAGON SWORD

          Doing BB X is so op it feels like a move from NG4
          • []Jump forward X on landing animation is replaced with Ryu's On landing state. Can do On landing Y, On landing X, and etc when Ryu's feet touch the ground

            []NG4 Gleam Dive (air Gleam Y). Press BB to perform backflip, then Y to wall jump Y. It ends with Ryu in an on landing state

            []NG4 Gleam uppercut. Execute by pressing LB+Y. EXCELLENT crowd control and It ends in a backflip so it's versatile

            []Counter X can OT now

            []Forward air X FINALLY has better tracking! It can even attack flying Zedonius, Marbus, Elizebet, or other flying enemies above Ryu's normal jump height.

          DUAL SWORDS/BLADE OF THE ARCHFIEND

          "The modified X(Y),->XYY, ->(Y), and Running YY attacks are so busted lol. I'm keeping them"

          [*]X(Y),->XYY, ->(Y), and Running

📊 Mod Details

Game
Ninjagaiden2black Mods
Author
Nuguy45247
Version
4.2
Downloads
682
Endorsements
19
Category
Miscellaneous
Created
1/2/2026
Updated
2/17/2026

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