Turbolaser Weapon Pack
⚪ Last updated 2015⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #79 of 372 Weapons mods in this game by downloads
📋 About This Mod
The list of changes in version 1. 2: - The type of ammunition used by turbolaser and hyper-turbolaser rifle changed to "electronic charge" instead of "Microfusion Cells". Now Fiends can shoot from their turbolaser rifles. - Slightly increased base damage hyper-turbolaser pistol. - Changed turbolaser and hyper-turbolaser sniper rifle scopes (Many thanks to soroka for providing texture reticle).
The list of changes in version 1. 1: - Updated the mechanical sights for turbolaser and hyper-turbolaser weapons (except sniper rifle). - Daubal new visual effect when the disintegration of critical damage from hyper-turbolaser weapons. - Reduce the brightness of the optical sight hyper-turbolaser sniper rifle. - Fixed a bug with arms of Jean-Baptiste turbolaser sniper rifle instead of vanilla laser rifle.
Pack includes: - Turbolaser Pistol. - Turbolaser Rifle (fully automatic). - Turbolaser Sniper Rifle. - Hyper-Turbolaser Pistol (unique version of Turbolaser Pistol). - Hyper-Turbolaser Rifle (unique version of Turbolaser Rifle). - Hyper-Turbolaser Sniper Rifle (unique version of Turbolaser Sniper Rifle).
Where to find: - Standard turbolaser weapons written in Level lists and can be found as random loot drops, from slain enemies or buy from vendors. Modifications are sold at vendors (best to look them in the "Silver Rush"). - Hyper-turbolaser weapons found in the single copy and can be found in the following locations: Hyper-Turbolaser Pistol - at REPCONN Test Site (REPCONN Basement) Hyper-Turbolaser Rifle - in Hidden Valley (Hidden Valley Bunker (not the one in which he lives BOS)) Hyper-Turbolaser Sniper Rifle - on the road to Jacobstown (Ruby Hill Mine)
Possible conflicts: - Possible conflicts with mods altering bunkers in Hidden Valley, basement of REPCONN test site and Ruby Hill Mine.
Features: - Weapon scripted written in Form and Level Lists. All weapons written in perks that should be written a beam weapons. Beam ignited gas traps. - Weapons have unique sounds of shooting.
Installation: Extract the contents to a folder Data. Connect plugin TurboLaserWeapon.esp in the launcher or FOMM.
Removal: Remove plugin TurboLaserWeapon.esp in launcher or FOMM. Remove previously extracted files from meshes, textures and sound folders.
Russian Version: http://modgames.net/load/fallout_new_vegas/oruzhie/turbolazernoe_vooruzhenie/95-1-0-19903
Adds a pack of turbolaser weapons with modification support for Star Wars-themed gameplay. Compact weapon pack with 508 endorsements and over 10,000 downloads, last updated in 2015. For players seeking Star Wars blaster-style weapons with modding options.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 508 endorsements and 10k+ downloads.
- Weapons are moddable, so you can tweak them to your playstyle.
- Fits Star Wars-themed loadouts perfectly.
⚠️ Cons
- Last updated in 2015 — may be outdated for current game versions.
For Star Wars fans who want turbolaser-style weapons with mod support. Skip if you need modern compatibility or detailed documentation.
💡 Beginner Tips
- Check if your game version is compatible with mods from 2015.
- Use a mod manager to easily enable/disable the pack.
- Look for patches if you use other weapon mods to avoid conflicts.
📊 Mod Details
- Game
- New Vegas Mods
- Author
- Scail
- Version
- 1.3.1
- Downloads
- 10,321
- Endorsements
- 508
- Category
- Weapons
- Created
- 7/25/2015
- Updated
- 10/6/2015
🔧 How to Install New Vegas Mods
Download from Nexus.
📖 Full step-by-step install guide for New Vegas →
Visit the official mod page for specific installation instructions for this mod.
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