Sweet Healing Systems

⭐ ⭐ (468 endorsements) 📥 207,123 downloads 📌 v1.22 📅 10/17/2023
🟡 Updated this year

By S6S · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/7/2026 📅 Created: 10/17/2023
⚠️ Install Order · 5 steps
1🛠️ NVSE — New Vegas Script Extender Download ↗
2🛠️ 4GB Patcher — FNV 4GB Patcher Download ↗
3🔧 NVAC — New Vegas Anti Crash Download ↗
4🧩 JIP LN — JIP LN NVSE Plugin Download ↗
5🔧 YUP — Yukichigai Unofficial Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #183 of 441 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

This is a complete overhaul of doctor/sleep/Endurance/Infirmary healing and rad removal, doctor radiation removal, radiation dispersal over time, and addiction removal.

This mod takes inspiration from Radiation Decay, No Cure, Rested Not Cured, OneBody, and Alternative Endurance Health Regen, though I've radically adjusted, refactored, replaced, or expanded most of the design notions of those mods.

The new features present in each of these mechanics can all be turned off, and vanilla functionality can be restored to any facet that has been modified.

(With the exception of Endurance health regen, which will always stay per-point if active and not revert to only applying at 5 END and above)

Health Regeneration

  • []Endurance regeneration is a flat rate per point, and it's more substantial than vanilla's negligible amount.

    []Regeneration during combat is off by default.

    []The amount of regeneration provided is reduced as your collective limb health goes down.

    []Companions receive endurance healing as well.

    []Limb health will be regenerated instead of health once you reach full health. The amount regenerated will be equivalent to how much your health would have regenerated if you were below max health, divided by the number of non-full health/crippled limbs.

Radiation Decay
  • []Rad decay is related to Agility by default, but it can be switched to Endurance.

    The idea behind this is that Agility generally affects how fast your character does things, which arguably implies a faster metabolism or the like, which feels like a good fit for the rate at which your body can disperse radiation.[]Decay during combat is off by default.

Doctors
  • []Doctors no longer heal all of your health/limbs/radiation, or permanently clear all addictions. Instead, each transaction will restore a partial degree of health/limb health/radiation, and the addiction treatment will grant you a number of Fixer doses instead of clearing them completely.

    []Doctors will heal 20% of your health and each limb's health per transaction.

    []Doctors will heal anywhere from 150-250 rads per transaction.

    []By default, both radiation and health transactions will advance your hardcore needs a substantial degree.

    []By default, companions are healed in parity with the player. Robots are excluded. Animals receive healing, including Rex.

    While this doesn't really make economic sense, I feel that this is good for balance.

Addiction

[*]Instead of doctors (or Fixer in vanilla) being the only way to clear addictions, addictions will clear on their own after three days of experiencing withdrawal. Taking the chem you're addicted to

🤖 AI-enhanced — based on mod data

A complete overhaul of healing mechanics in Fallout 4, rebalancing doctor services, sleep, Endurance, Infirmary healing, rad removal, radiation dispersal, Infirmary Detox, and addiction removal. For players seeking deeper survival mechanics and more balanced healing systems.

✨ Key Features

Overhauls doctor and sleep healing mechanics
Rebalances Endurance and Infirmary healing
Adjusts radiation removal and dispersal over time
Reworks Infirmary Detox and addiction removal

📊 Pros & Cons

✅ Pros

  • Community-approved with 468 endorsements and 207k downloads
  • Comprehensive overhaul touching multiple healing systems
  • Actively maintained, last updated June 2026

⚠️ Cons

  • May conflict with other gameplay overhaul mods
  • Requires testing to see if balance changes suit your playstyle
🎯 Is This For You?
For Fallout 4 survival players who want a more balanced and challenging healing system. Skip if you prefer vanilla healing or want a simple tweak rather than a full overhaul.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check load order if using other gameplay mods to avoid conflicts
  • Start a new save or test in a controlled environment to see the changes
  • Read the mod's forum posts for community feedback on balance

📊 Mod Details

Game
New Vegas Mods
Author
S6S
Version
1.22
Downloads
207,123
Endorsements
468
Category
Gameplay Effects and Changes
Created
10/17/2023
Updated
6/7/2026

🔧 How to Install New Vegas Mods

Download from Nexus.

📖 Full step-by-step install guide for New Vegas →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for New Vegas commands, item IDs, and more.

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