STARS NV - Sweet's Total Armor Rework System - Vanilla Version
🟡 Updated this year⚠️ Install Order · 5 steps
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🔍 Analysis
- 🏆 #114 of 213 Armour mods in this game by downloads
📋 About This Mod
Overview:
This is a complete, top to bottom rework of the entire armor suite.
DT and DR values have been reworked and often increased, DR has been added to most armors, and power armor stats and effects are completely reworked.
This rebalance is partially intended to make armor values more consequential with mods like New Blood, BLEEDLESS, and BLEED.
Features:
[]All armors and outfits have had their stats changed, and new resistance amounts added, for things like fire, energy, rad, and electric resistance.[/]
[]Most items have some degree of each resistance.[/]
[]Metallic armors now almost always provide a rad resist debuff, and often an electric resistance debuff.[/]
[]This has been done for realism, and to dethrone the metallic armors as being the best non-power armor choice for nearly all build types.[/]
[]Unique versions of armors have often been tweaked to have more unique appeal; they aren't all linear improvements on their base versions.[/]
[]Some are, but many have higher stats and lower health, or other such changes, to make them a more interesting armor choice, instead of a raw improvement.[/]
[]Vanilla armor tiers and timing have been overhauled and lengthened, and greater variety of apparel has been granted to raiders, factions, and vendors. It will take longer to get higher quality armors than in vanilla. Radiation suits in particular will be much rarer.[/]
[]Faction disguises have been removed.[/]
[]They have always been buggy, problematic, and caused more issues than they're worth, even when fixed as best as they can be.[/]
[]Leather and Metal armors can be repaired using leather items, like leather belts, baseball gloves and such, and scrap metal, respectively.[/]
[]This has been done to allow for those armors to be easier to maintain, providing them more appeal when compared to combat armor.[/]
[]Pre-order armors have been distributed to leveled lists.[/]
[]Many vendors have been given guaranteed/semi-guaranteed supplies of certain items which fit their wares.[/]
[]Vendors have a greater variety of armors, they stock much more headgear, and they often have more armors and clothing. Raider specific vendors often have a very respectable supply of raider apparel.[/]
[]Protective headgear has had its health increased pretty much across the board, by a large amount, for usage with Armor Damage Overhaul.[/]
[]Factions which were previously almost exclusively decked out in power armor have had their tiers reworked with combat, recon, and other fitting armors in the early stages. This will make combat with them less generic, and not nearly as gated to specific thresholds of damage/armor penetration.[/]
[*]Some vendors will have more faction money and less caps. Some vendors wi
📊 Mod Details
- Game
- New Vegas Mods
- Author
- S6S
- Version
- 1
- Downloads
- 240
- Endorsements
- 11
- Category
- Armour
- Created
- 7/22/2026
- Updated
- 7/22/2026
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