Plasma Rifles Awesomefied

⭐ ⭐ (326 endorsements) 📥 6,165 downloads 📌 v1.32 📅 10/28/2010
⚪ Last updated 2010

By MadCat221 · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/18/2010 📅 Created: 10/28/2010
⚠️ Install Order · 5 steps
1🛠️ NVSE — New Vegas Script Extender Download ↗
2🛠️ 4GB Patcher — FNV 4GB Patcher Download ↗
3🔧 NVAC — New Vegas Anti Crash Download ↗
4🧩 JIP LN — JIP LN NVSE Plugin Download ↗
5🔧 YUP — Yukichigai Unofficial Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #311 of 372 Weapons mods in this game by downloads

📋 About This Mod

\"Rifles\" plural, this time.

What is the point of those portholes on the plasma weapons? You\'d think you could peer inside and see more plasma... but nope. This mod solves this by opening up the portholes and putting some hot plasma inside the chamber. Not just for the regular Plasma Rifle like the original FO3 mod, but also for the Mag Accelerator upgraded rifle as well, and even cooler... the Multiplas Rifle. Not visible from most shooting angles, but makes for pretty screenshots, and also glows for NPCs too, which is even better in FONV since plasma rifles are more common outside the Enclave. This mod also does some alpha property improvements to the muzzle flash and projectiles for all plasma weapons. It also makes the magnetic accelerator upgrade less clunky looking, and adds a proper SightingNode and makes the glowing dot sight brighter. It also adds some new sounds: a unique equip/unequip for the affected rifles, and a looping electrical sizzle SFX for projectiles. UPDATE v1. 1: Now adds \"Unstable Microfusion Cells\", available only for the plasma rifle. Craftable at a workbench at E-weaps 50, for 2 overcharged MF cells, 5 standard Electron Charge Packs. Shoot one and see what happens. v1. 1. 1: Missed a piece of the mag accelerator upgrade. Put in place again, and resized as well. v1. 1. 2: Packed a missing texture in. v1. 2: Completely revamped the multiplas rifle to get better allocated UVW and higher detail normals. Done so by splicing together the good parts of the regular plasma rifle and the multiplas rifle, and doing a fair bit of rearranging. Also removed some redundant mesh pieces. v1. 3: (Hopefully) fixed a bug with the regular Plasma Rifle\'s texture set overrides. Also further improved the new spliced Multiplas mesh (new back cap edge) and also gave the Q-35 Matter Modulator a workover, including a proper 1stPerson texture set. v1. 31: Reinstated the proper ironsights on the Plasma rifle basic and the Q35. Also increased the size of the Multiplas\'s muzzle assembly. v1. 32: Updated damage and ammo use values to match those in Official v1. 2. 314 patch. View the original FO3 mod

📊 Mod Details

Game
New Vegas Mods
Author
MadCat221
Version
1.32
Downloads
6,165
Endorsements
326
Category
Weapons
Created
10/28/2010
Updated
12/18/2010

🔧 How to Install New Vegas Mods

Download from Nexus.

📖 Full step-by-step install guide for New Vegas →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for New Vegas commands, item IDs, and more.

Keep browsing — more New Vegas mods await

📋 All New Vegas Mods 🏆 Top 25 📂 More Weapons 👤 More by MadCat221 🔎 Similar Mods 🌐 Best Weapons (All Games) ⚠️ Fix Crashes & Errors 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods