Plasma Cutter - Dead Space Inspired Weapon
⚪ Last updated 2018⚠️ Install Order · 7 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 5.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #89 of 372 Weapons mods in this game by downloads
📋 About This Mod
With the recent release of SuBNeRoCL's amazing Live Dismemberment mod, I decided that this would be a good time to go ahead and have a shot at bringing one of my favorite weapons from any franchise into the world of Fallout. The Plasma Cutter is a pretty iconic weapon from the Dead Space franchise, and although this weapon mod is not intended to be an exact copy, the design is heavily inspired by it. Anyone who has played Dead Space will know that the removal of limbs from the enemies is pretty important in that game, hence, this weapon has a massive boost to limb damage, allowing it to cripple them easily, and if you're using Live Dismemberment, you have a good chance of blowing them off in no time. Players of Dead Space 2 will also remember that the Plasma Cutter had two firing modes, and the muzzle part of the weapon would rotate when switching between them, well thanks to the magic that is the JIP LN NVSE Plugin, that effect is replicated in this mod. I would like to thank FalloutKid14 for allowing me to use some sounds from his great mod All Weapon Sounds Overhaul, go check it out if you like the sound the plasma cutter makes, the rest of the sounds in his pack are just as awesome.
The weapon can be found in Vault 34, in the medical wing. In Dead Space 2, the Plasma Cutter is obtained by ripping it out of some medical equipment and re-purposing it as a weapon, and that is replicated in this mod. Within the medical wing of Vault 34, as shown in the Images tab, a new Auto-Doc has been added. This Auto-Doc has an experimental attachment added to it, if your character has a repair skill of over 40, and a science skill of over 65, you will be able to rip out the attachment and make a weapon from it, adding the Plasma Cutter to your arsenal.
The Plasma Cutter has two firing modes, as can be seen in the mod Images, vertical and horizontal. The vertical firing mode shoots three laser beam projectiles, modeled after the projectile of the Plasma Cutter in Dead Space. These projectiles will do about 13 damage each, and have a medium spread. The weapon uses 2 Small Energy Cells per shot in this firing mode.
The Horizontal firing mode will fire a blade of energy out of the weapon, again as you can see in the images above. This is a singe projectile, and will do about 50 damage, but requires 5 Small Energy Cells per shot. If anyone has any advice they want to give on balance, please let me know in the comments.
To switch to between firing modes simply press the B button.
The weapon has two optional modifications, one that increases damage by 3, and one that increases the capacity of the weapon by 6. These mods can be crafted at a workbench with Scrap Metal and Scrap Electronics, replicating the upgrading via power nodes seen in the Dead Space games.
Adds a Plasma Cutter energy pistol inspired by Dead Space, featuring two firing modes and high limb damage. Requires NVSE and JIP LN Plugin. Last updated in 2018, with 531 endorsements and over 10,000 downloads.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 531 endorsements and over 10k downloads.
- Faithful Dead Space homage with two firing modes for tactical variety.
- Limb damage focus makes it a solid choice for dismemberment builds.
⚠️ Cons
- Last updated in 2018 — may have compatibility issues with newer game versions.
- Requires two external plugins (NVSE and JIP LN) which adds setup complexity.
For Fallout: New Vegas players who want a Dead Space-style energy weapon with a unique feel. Great for fans of sci-fi horror and limb-targeting combat. Skip if you prefer lore-friendly or balanced weapons without external dependencies.
💡 Beginner Tips
- Make sure NVSE and JIP LN are installed first, then drop the mod files into your Data folder.
- Use a mod manager like Vortex or Mod Organizer 2 to keep track of load order and avoid conflicts.
- Test the weapon in a new save or after disabling other weapon mods to ensure it works properly.
📊 Mod Details
- Game
- New Vegas Mods
- Author
- Quicksilver500
- Version
- 1.0
- Downloads
- 10,069
- Endorsements
- 531
- Category
- Weapons
- Created
- 5/5/2018
- Updated
- 5/5/2018
🔧 How to Install New Vegas Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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